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basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

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8 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

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Sponsor this project

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

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basE91 implementation for Rust

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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basE91 implementation for Rust

GitHub ActionsDocumentationCurrent Version on crates.ioMIT / Apache2 License

basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.

For more information see http://base91.sourceforge.net/

Joachim Henke's basE91 encoding implementation for Rust.

Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.

Library features

Examples

Using helpers

let source = "This is a random binary string";let encode_as_vec:Vec<u8> = base91::slice_encode(source.as_bytes());let decode_as_vec:Vec<u8> = base91::slice_decode(&encode_as_vec);assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

Using Iterators

let source = "This is a random binary string";let as_vec:Vec<u8> = base91::EncodeIterator::new(source.bytes()).collect();let as_str:String = base91::EncodeIterator::new(source.bytes()).as_char_iter().collect();assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&as_vec));assert_eq!("nX,<:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",
as_str
);

Using Xml Friendly or another specific variation

Warning! If you disable the feature canonical and enable the feature xml-friendly, then base91::EncodeIterator and base91::DecodeIterator will silently use XmlFriendly variant. In turn, all the helper functions use the iterators internally (slice_encode and slice_decode).

use base91::iter::{EncodeGenericIterator,DecodeGenericIterator};use base91::codemap::XmlFriendly;let source = "This is a random binary string";let encode_as_vec:Vec<u8> = EncodeGenericIterator::<XmlFriendly,_>::new(source.bytes()).collect();let decode_as_vec:Vec<u8> = DecodeGenericIterator::<XmlFriendly,_>::new(encode_as_vec.iter().copied()).collect();assert_eq!("nX,-:WRT%yxtYQ:mbr4JB*H[LR/@Qj{o0aU=Z",String::from_utf8_lossy(&encode_as_vec));assert_eq!("This is a random binary string",String::from_utf8_lossy(&decode_as_vec));

License

The current Rust implementation is provided under the dual MIT/Apache2 license.

Acknowledgement

The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license

About

basE91 implementation for Rust

Topics

Resources

Stars

8 stars

Watchers

1 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages