Uh oh!
There was an error while loading. Please reload this page.
Implement darc dependency flow without adopting Arcade (yet) - #626
Conversation
natemcmaster
commented
Dec 11, 2018
Internal build to verify this stuff actually works: https://dev.azure.com/dnceng/internal/_build/results?buildId=56178 |
natemcmaster
commented
Dec 11, 2018
New validation build: https://dev.azure.com/dnceng/internal/_build/results?buildId=56219 |
natemcmaster
commented
Dec 11, 2018
/AzurePipelines run Extensions-ci |
Success! 1 created and queued. |
natemcmaster
commented
Dec 11, 2018
We're still getting some errors. @ryanbrandenburg is taking a look at this. |
ryanbrandenburg
commented
Dec 11, 2018
The problem here is that KoreBuild is overwriting the global.json when the build starts. This PR introduces an ENV to avoid this behavior. |
natemcmaster
commented
Dec 12, 2018
natemcmaster
commented
Dec 12, 2018
Getting closer. |
natemcmaster
commented
Dec 12, 2018
Meh. Failure, no error message. https://dnceng.visualstudio.com/internal/_build/results?buildId=56894&view=logs&jobId=2d2b3007-3c5c-5840-9bb0-2b1ea49925f3&taskId=be5e7cb1-b8ca-569b-a02f-a5442c8a3f8a&lineStart=11&lineEnd=18&colStart=1&colEnd=68 I'm going to start a mail thread on this one. |
ryanbrandenburg
left a comment
There was a problem hiding this comment.
The code looks fine to me, merge once the builds pass.
natemcmaster
commented
Dec 12, 2018
Follow-up to #626 This should complete dependency flow up Extensions from our partners.
This implements publishing build assets to BAR, without adopting the Arcade SDK (see #586).
Resolves#569