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[mobile] .NET 11 mobile runtime configuration updates - #5240
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Pull request overview
This PR updates the repo’s mobile/runtime CI configuration for .NET 11 by removing (or disabling) Mono mobile performance coverage and temporarily pinning the repo to a specific SDK/toolset build plus an additional NuGet feed to validate the removal of Mono mobile workloads/RIDs.
Changes:
- Add the
general-testingNuGet feed and pin SDK/toolset/dependency versions to11.0.100-preview.6.26310.106for temporary validation. - Remove Mono mobile build/upload job plumbing (Android/iOS Mono) from build/artifact pipelines.
- Disable Android Mono perf job toggles by default and remove iOS Mono scenario jobs (keeping CoreCLR + NativeAOT scenarios).
Show a summary per file
| File | Description |
|---|---|
| NuGet.config | Adds general-testing feed (temporary validation). |
| global.json | Pins SDK + Arcade/Helix toolset to a specific .NET 11 preview build. |
| eng/Versions.props | Updates package version pins to the same preview build. |
| eng/Version.Details.xml | Updates dependency versions/SHA to the pinned dotnet/dotnet build. |
| eng/pipelines/upload-build-artifacts-jobs.yml | Removes upload steps for Android/iOS Mono mobile artifacts. |
| eng/pipelines/runtime-perf-jobs.yml | Disables Android Mono perf toggles by default. |
| eng/pipelines/runtime-perf-build-jobs.yml | Removes build jobs for Android/iOS Mono mobile buildTypes. |
| eng/pipelines/runtime-ios-scenarios-perf-jobs.yml | Removes iOS Mono scenario jobs and disables Mono in the iOS scenario build. |
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- Files reviewed: 8/8 changed files
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Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
…ce pipelines Remove the MAUI Mono scenario jobs from sdk-perf-jobs.yml and the Android Mono JIT/AOT job groups and their parameters from runtime-perf-jobs.yml. CoreCLR and NativeAOT mobile jobs and the desktop Mono microbenchmarks are kept. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
…T coverage Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
kotlarmilos
commented
Jun 15, 2026
Kicked off the two internal performance pipelines against this branch (pins reverted to main):
|
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## Description
Remove the Mono mobile test legs from the runtime CI pipelines:
- `eng/pipelines/runtime.yml`: the Mono mobile smoke legs (android,
iossimulator, maccatalyst), the mobile platforms dropped from
MonoAOTOffsets (kept browser_wasm and wasi_wasm), and
tvossimulator_arm64 dropped from the Mono `AllSubsets_Mono` build leg.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{ioslike,ioslikesimulator,maccatalyst}.yml`:
the Mono `AllSubsets_Mono_RuntimeTests` legs.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{android,androidemulator}.yml`:
the Mono libraries-test and runtime-test legs.
- `eng/pipelines/performance/perf-build.yml`: the `mono_arm64_android`
and `mono_arm64_ios` build types are removed entirely (parameters and
build legs), not left as disabled parameters.
WebAssembly Mono, desktop Mono, and the CoreCLR/NativeAOT mobile legs
are untouched.
Validation pipelines (must pass): runtime, runtime-extra-platforms. wasm
legs stay green.
Validation pins (temporary): pinned to .NET 11 test build
11.0.100-preview.6.26310.106 (AzDO dotnet-unified-build run 2996804, BAR
318158, source dotnet/dotnet@8d5d82abe13, branch
dev/update-sdk-mobile-stage2) and the public general-testing NuGet feed,
so CI exercises the SDK with the Mono mobile workloads and RIDs removed.
Related performance changes:
dotnet/performance#5240
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Milos Kotlar <kotlarmilos@users.noreply.github.com>Uh oh!
There was an error while loading. Please reload this page.
## Description
Remove the Mono mobile test legs from the runtime CI pipelines:
- `eng/pipelines/runtime.yml`: the Mono mobile smoke legs (android,
iossimulator, maccatalyst), the mobile platforms dropped from
MonoAOTOffsets (kept browser_wasm and wasi_wasm), and
tvossimulator_arm64 dropped from the Mono `AllSubsets_Mono` build leg.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{ioslike,ioslikesimulator,maccatalyst}.yml`:
the Mono `AllSubsets_Mono_RuntimeTests` legs.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{android,androidemulator}.yml`:
the Mono libraries-test and runtime-test legs.
- `eng/pipelines/performance/perf-build.yml`: the `mono_arm64_android`
and `mono_arm64_ios` build types are removed entirely (parameters and
build legs), not left as disabled parameters.
WebAssembly Mono, desktop Mono, and the CoreCLR/NativeAOT mobile legs
are untouched.
Validation pipelines (must pass): runtime, runtime-extra-platforms. wasm
legs stay green.
Validation pins (temporary): pinned to .NET 11 test build
11.0.100-preview.6.26310.106 (AzDO dotnet-unified-build run 2996804, BAR
318158, source dotnet/dotnet@8d5d82abe13, branch
dev/update-sdk-mobile-stage2) and the public general-testing NuGet feed,
so CI exercises the SDK with the Mono mobile workloads and RIDs removed.
Related performance changes:
dotnet/performance#5240
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Milos Kotlar <kotlarmilos@users.noreply.github.com>## Description
Remove the Mono mobile test legs from the runtime CI pipelines:
- `eng/pipelines/runtime.yml`: the Mono mobile smoke legs (android,
iossimulator, maccatalyst), the mobile platforms dropped from
MonoAOTOffsets (kept browser_wasm and wasi_wasm), and
tvossimulator_arm64 dropped from the Mono `AllSubsets_Mono` build leg.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{ioslike,ioslikesimulator,maccatalyst}.yml`:
the Mono `AllSubsets_Mono_RuntimeTests` legs.
-
`eng/pipelines/extra-platforms/runtime-extra-platforms-{android,androidemulator}.yml`:
the Mono libraries-test and runtime-test legs.
- `eng/pipelines/performance/perf-build.yml`: the `mono_arm64_android`
and `mono_arm64_ios` build types are removed entirely (parameters and
build legs), not left as disabled parameters.
WebAssembly Mono, desktop Mono, and the CoreCLR/NativeAOT mobile legs
are untouched.
Validation pipelines (must pass): runtime, runtime-extra-platforms. wasm
legs stay green.
Validation pins (temporary): pinned to .NET 11 test build
11.0.100-preview.6.26310.106 (AzDO dotnet-unified-build run 2996804, BAR
318158, source dotnet/dotnet@8d5d82abe13, branch
dev/update-sdk-mobile-stage2) and the public general-testing NuGet feed,
so CI exercises the SDK with the Mono mobile workloads and RIDs removed.
Related performance changes:
dotnet/performance#5240
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Milos Kotlar <kotlarmilos@users.noreply.github.com>
Description
Remove the Mono mobile performance jobs from both pipelines. For dotnet-performance, remove the MAUI Mono scenario jobs in eng/pipelines/sdk-perf-jobs.yml. For dotnet-runtime-perf, remove the iOS Mono HelloWorld sample measurements and the Android Mono JIT/AOT job groups in eng/pipelines/runtime-ios-scenarios-perf-jobs.yml, runtime-perf-build-jobs.yml, runtime-perf-jobs.yml, and upload-build-artifacts-jobs.yml. CoreCLR and NativeAOT mobile jobs and the desktop Mono microbenchmarks are kept.
The matching removal of the Android Mono perf toggles in the runtime gapfill pipeline is in the dotnet/runtime branch dev/update-sdk-mobile.
Validation pipelines (must pass): dotnet-performance build.
Validation pins (temporary): pinned to .NET 11 test build 11.0.100-preview.6.26310.106 (AzDO dotnet-unified-build run 2996804, BAR 318158, source dotnet/dotnet@8d5d82abe13, branch dev/update-sdk-mobile-stage2) and the public general-testing NuGet feed, so CI exercises the SDK with the Mono mobile workloads and RIDs removed.
TODO before merge: revert the global.json / Version.Details.xml / Versions.props pins and the NuGet.config feed back to the official VMR versions and the main feed.