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Proposal: Add new GetValue method to System.Reflection #19484

Description

@Esidar

This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

static object boxedFloat = null;
....
boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );

Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

struct Vector3
{
float x,y,z;
}
struct Transform
{
Vector3 position { get; set }
}
transform = positionProperty.GetValue( transformObject, transform );
boxedX = xField.GetValue( transform, boxedX );
DisplayValue( boxedX );

(note intermixing fields with property)

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      Proposal: Add new GetValue method to System.Reflection · Issue #19484 · dotnet/runtime · GitHub
      Skip to content

      Proposal: Add new GetValue method to System.Reflection #19484

      Description

      @Esidar

      This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

      static object boxedFloat = null;
      ....
      boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
      

      Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

      One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

      Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

      There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

      So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

      struct Vector3
      {
      float x,y,z;
      }
      struct Transform
      {
      Vector3 position { get; set }
      }
      transform = positionProperty.GetValue( transformObject, transform );
      boxedX = xField.GetValue( transform, boxedX );
      DisplayValue( boxedX );
      

      (note intermixing fields with property)

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          Skip to content

          Proposal: Add new GetValue method to System.Reflection #19484

          Description

          @Esidar

          This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

          static object boxedFloat = null;
          ....
          boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
          

          Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

          One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

          Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

          There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

          So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

          struct Vector3
          {
          float x,y,z;
          }
          struct Transform
          {
          Vector3 position { get; set }
          }
          transform = positionProperty.GetValue( transformObject, transform );
          boxedX = xField.GetValue( transform, boxedX );
          DisplayValue( boxedX );
          

          (note intermixing fields with property)

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              Skip to content

              Proposal: Add new GetValue method to System.Reflection #19484

              Description

              @Esidar

              This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

              static object boxedFloat = null;
              ....
              boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
              

              Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

              One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

              Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

              There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

              So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

              struct Vector3
              {
              float x,y,z;
              }
              struct Transform
              {
              Vector3 position { get; set }
              }
              transform = positionProperty.GetValue( transformObject, transform );
              boxedX = xField.GetValue( transform, boxedX );
              DisplayValue( boxedX );
              

              (note intermixing fields with property)

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                  Skip to content

                  Proposal: Add new GetValue method to System.Reflection #19484

                  Description

                  @Esidar

                  This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

                  static object boxedFloat = null;
                  ....
                  boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
                  

                  Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

                  One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

                  Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

                  There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

                  So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

                  struct Vector3
                  {
                  float x,y,z;
                  }
                  struct Transform
                  {
                  Vector3 position { get; set }
                  }
                  transform = positionProperty.GetValue( transformObject, transform );
                  boxedX = xField.GetValue( transform, boxedX );
                  DisplayValue( boxedX );
                  

                  (note intermixing fields with property)

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                      Skip to content

                      Proposal: Add new GetValue method to System.Reflection #19484

                      Description

                      @Esidar

                      This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

                      static object boxedFloat = null;
                      ....
                      boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
                      

                      Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

                      One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

                      Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

                      There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

                      So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

                      struct Vector3
                      {
                      float x,y,z;
                      }
                      struct Transform
                      {
                      Vector3 position { get; set }
                      }
                      transform = positionProperty.GetValue( transformObject, transform );
                      boxedX = xField.GetValue( transform, boxedX );
                      DisplayValue( boxedX );
                      

                      (note intermixing fields with property)

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                      Metadata

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                      No one assigned

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                          Skip to content

                          Proposal: Add new GetValue method to System.Reflection #19484

                          Description

                          @Esidar

                          This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

                          static object boxedFloat = null;
                          ....
                          boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
                          

                          Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

                          One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

                          Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

                          There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

                          So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

                          struct Vector3
                          {
                          float x,y,z;
                          }
                          struct Transform
                          {
                          Vector3 position { get; set }
                          }
                          transform = positionProperty.GetValue( transformObject, transform );
                          boxedX = xField.GetValue( transform, boxedX );
                          DisplayValue( boxedX );
                          

                          (note intermixing fields with property)

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Proposal: Add new GetValue method to System.Reflection · Issue #19484 · dotnet/runtime · GitHub
                              Skip to content

                              Proposal: Add new GetValue method to System.Reflection #19484

                              Description

                              @Esidar

                              This new method would accept an "object" to which a Value could be copied instead of being unnecessarily boxed. Example of use would look like this:

                              static object boxedFloat = null;
                              ....
                              boxedFloat = fieldInfo.GetValue( myObject, boxedFloat );
                              

                              Boxing of the value would occur only once. This would eliminate unnecessarily memory allocations in situations when GetValue is called many times. When method is used on a class types, copying would not occur and stored object would be returned instead.

                              One of the uses of GetValue method is User Interface based on MVVM (Model View Viewmodel) where values used to control an UI are pulled directly from the data. In realtime applications (like games) this boxing makes hundreds if not thousands of unnecessary memory allocations every second.

                              Another use of GetValue is serialization, and having ability to serialize hundreds of values without the need of boxing/unboxing, would greatly improve memory usage and performace.

                              There was also an idea https://github.com/dotnet/coreclr/issues/8277 that this new GetValue method would take a form of generic method, but I think this would limit the use as one of the advantages of working with System.Object is this abstraction that makes some parts of the code simpler.

                              So, ideally this new method should remove the unnecessary boxing while keeping convenience of System.Object. Additionally please bear in mind this should work with both FieldInfo and PropertyInfo, as well as give option to get values from nested Value as in following example:

                              struct Vector3
                              {
                              float x,y,z;
                              }
                              struct Transform
                              {
                              Vector3 position { get; set }
                              }
                              transform = positionProperty.GetValue( transformObject, transform );
                              boxedX = xField.GetValue( transform, boxedX );
                              DisplayValue( boxedX );
                              

                              (note intermixing fields with property)

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                                api-needs-workAPI needs work before it is approved, it is NOT ready for implementationarea-System.ReflectionenhancementProduct code improvement that does NOT require public API changes/additionstenet-performancePerformance related issue

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