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API Proposal : Arm Shift and Permute intrinsics #31324

Description

@TamarChristinaArm

The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

cc @tannergooding@CarolEidt @echesakovMSFT

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    API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
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    API Proposal : Arm Shift and Permute intrinsics #31324

    Description

    @TamarChristinaArm

    The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

    This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

    Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

    namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

    cc @tannergooding@CarolEidt @echesakovMSFT

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
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      API Proposal : Arm Shift and Permute intrinsics #31324

      Description

      @TamarChristinaArm

      The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

      This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

      Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

      namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

      cc @tannergooding@CarolEidt @echesakovMSFT

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        , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
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        API Proposal : Arm Shift and Permute intrinsics #31324

        Description

        @TamarChristinaArm

        The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

        This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

        Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

        namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

        cc @tannergooding@CarolEidt @echesakovMSFT

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
          Skip to content

          API Proposal : Arm Shift and Permute intrinsics #31324

          Description

          @TamarChristinaArm

          The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

          This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

          Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

          namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

          cc @tannergooding@CarolEidt @echesakovMSFT

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            , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
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            API Proposal : Arm Shift and Permute intrinsics #31324

            Description

            @TamarChristinaArm

            The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

            This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

            Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

            namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

            cc @tannergooding@CarolEidt @echesakovMSFT

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' API Proposal : Arm Shift and Permute intrinsics · Issue #31324 · dotnet/runtime · GitHub
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              API Proposal : Arm Shift and Permute intrinsics #31324

              Description

              @TamarChristinaArm

              The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

              This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

              Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

              namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

              cc @tannergooding@CarolEidt @echesakovMSFT

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                API Proposal : Arm Shift and Permute intrinsics #31324

                Description

                @TamarChristinaArm

                The A32 variants of these are blocked pending resolution of the <lanes>x<copies> implementation in #24790 (e.g. int32x2x2). The permute instructions such as ZIP1 and ZIP2 present an interesting challenge. Since intrinsics in CoreCLR/CoreFX are supposed to match down to a single hardware instruction this makes it a bit awkward, since on A32ZIP, TRN, UZP are destructive operations which perform both the Odd and Even shuffles at the same time. So while you could do the intrinsics for A32 by copying the vector and ignoring one of the outputs I believe that goes counter to the philosophy here (unless I'm mistaken.). It also means that if they were to be implemented on A32 for efficiency a ZIP1, ZIP2 combo should be combined to ZIP and the moves not generated.

                This also means that the Arm ZIP, TRN, UZP intrinsics can't be implemented in A64 as a single intrinsics but rather the user needs to make two calls. This is the reason that in this proposal the intrinsics are A64 only, but it makes intrinsics code between A32 and A64 a bit less portable in this case.

                Also to make things easier to read I combined the documentation headers for the proposal. They will of course be separated out in the actual implementation

                namespaceSystem.Runtime.Intrinsics.Arm{publicstaticclassArmBase{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vslid_n_[su]64////// A64: SLI/// A32: VSLI/// </summary>publicstaticlongLeftShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongLeftShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};/// <summary>/// vsrid_n_[su]64////// A64: SRI/// A32: VSRI/// </summary>publicstaticlongRightShiftAndInsert(longleft,longright,uintshift)=>{thrownull};publicstaticulongRightShiftAndInsert(ulongleft,ulongright,uintshift)=>{thrownull};}publicstaticclassAdvSimd{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vsli[q]_n_[su][8,16,32,64]///// A64: SLI/// A32: VSLI/// </summary>publicstaticVector64<byte>LeftShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>LeftShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>LeftShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>LeftShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>LeftShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>LeftShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>LeftShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>LeftShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>LeftShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>LeftShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>LeftShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>LeftShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>LeftShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>LeftShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vsri[q]_n_[su][8,16,32,64]////// A64: SRI/// A32: VSRI/// </summary>publicstaticVector64<byte>RightShiftAndInsert(Vector64<byte>left,Vector64<byte>right,uintshift)=>{thrownull};publicstaticVector64<ushort>RightShiftAndInsert(Vector64<ushort>left,Vector64<ushort>right,uintshift)=>{thrownull};publicstaticVector64<uint>RightShiftAndInsert(Vector64<uint>left,Vector64<uint>right,uintshift)=>{thrownull};publicstaticVector64<sbyte>RightShiftAndInsert(Vector64<sbyte>left,Vector64<sbyte>right,uintshift)=>{thrownull};publicstaticVector64<short>RightShiftAndInsert(Vector64<short>left,Vector64<short>right,uintshift)=>{thrownull};publicstaticVector64<int>RightShiftAndInsert(Vector64<int>left,Vector64<int>right,uintshift)=>{thrownull};publicstaticVector128<byte>RightShiftAndInsert(Vector128<byte>left,Vector128<byte>right,uintshift)=>{thrownull};publicstaticVector128<ushort>RightShiftAndInsert(Vector128<ushort>left,Vector128<ushort>right,uintshift)=>{thrownull};publicstaticVector128<uint>RightShiftAndInsert(Vector128<uint>left,Vector128<uint>right,uintshift)=>{thrownull};publicstaticVector128<ulong>RightShiftAndInsert(Vector128<ulong>left,Vector128<ulong>right,uintshift)=>{thrownull};publicstaticVector128<sbyte>RightShiftAndInsert(Vector128<sbyte>left,Vector128<sbyte>right,uintshift)=>{thrownull};publicstaticVector128<short>RightShiftAndInsert(Vector128<short>left,Vector128<short>right,uintshift)=>{thrownull};publicstaticVector128<int>RightShiftAndInsert(Vector128<int>left,Vector128<int>right,uintshift)=>{thrownull};publicstaticVector128<long>RightShiftAndInsert(Vector128<long>left,Vector128<long>right,uintshift)=>{thrownull};/// <summary>/// vmovn_[su][16,32,64]////// A64: XTN/// A32: VMOVN/// </summary>publicstaticVector64<sbyte>ExtractAndNarrowLow(Vector128<short>value)=>{thrownull};publicstaticVector64<short>ExtractAndNarrowLow(Vector128<int>value)=>{thrownull};publicstaticVector64<int>ExtractAndNarrowLow(Vector128<long>value)=>{thrownull};publicstaticVector64<byte>ExtractAndNarrowLow(Vector128<ushort>value)=>{thrownull};publicstaticVector64<ushort>ExtractAndNarrowLow(Vector128<uint>value)=>{thrownull};publicstaticVector64<uint>ExtractAndNarrowLow(Vector128<ulong>value)=>{thrownull};/// <summary>/// vmovn_high_[su][16,32,64]///// A64: XTN2/// A32: VMOVN/// </summary>publicstaticVector128<sbyte>ExtractAndNarrowHigh(Vector64<sbyte>accum,Vector128<short>value)=>{thrownull};publicstaticVector128<short>ExtractAndNarrowHigh(Vector64<short>accum,Vector128<int>value)=>{thrownull};publicstaticVector128<int>ExtractAndNarrowHigh(Vector64<int>accum,Vector128<long>value)=>{thrownull};publicstaticVector128<byte>ExtractAndNarrowHigh(Vector64<byte>accum,Vector128<ushort>value)=>{thrownull};publicstaticVector128<ushort>ExtractAndNarrowHigh(Vector64<ushort>accum,Vector128<uint>value)=>{thrownull};publicstaticVector128<uint>ExtractAndNarrowHigh(Vector64<uint>accum,Vector128<ulong>value)=>{thrownull};publicstaticclassArm64{publicstaticboolIsSupported{get{thrownull;}}/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: UZP1/// </summary>publicstaticVector64<sbyte>UnzipEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: UZP2/// </summary>publicstaticVector64<sbyte>UnzipOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>UnzipOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>UnzipOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>UnzipOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>UnzipOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>UnzipOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>UnzipOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>UnzipOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>UnzipOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>UnzipOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>UnzipOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>UnzipOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>UnzipOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>UnzipOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>UnzipOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>UnzipOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>UnzipOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip1[q]_[suf][8,16,32,64]////// A64: ZIP1/// </summary>publicstaticVector64<sbyte>ZipLow(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipLow(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipLow(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipLow(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipLow(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipLow(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipLow(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipLow(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipLow(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipLow(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipLow(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipLow(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipLow(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipLow(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipLow(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipLow(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipLow(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vzip2[q]_[suf][8,16,32,64]////// A64: ZIP2/// </summary>publicstaticVector64<sbyte>ZipHigh(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>ZipHigh(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>ZipHigh(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>ZipHigh(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>ZipHigh(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>ZipHigh(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>ZipHigh(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>ZipHigh(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>ZipHigh(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>ZipHigh(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>ZipHigh(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>ZipHigh(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>ZipHigh(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>ZipHigh(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>ZipHigh(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>ZipHigh(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>ZipHigh(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn1[q]_[suf][8,16,32,64]////// A64: TRN1/// </summary>publicstaticVector64<sbyte>TransposeEven(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeEven(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeEven(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeEven(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeEven(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeEven(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeEven(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeEven(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeEven(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeEven(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeEven(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeEven(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeEven(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeEven(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeEven(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeEven(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeEven(Vector128<double>left,Vector128<double>right)=>{thrownull};/// <summary>/// vtrn2[q]_[suf][8,16,32,64]////// A64: TRN2/// </summary>publicstaticVector64<sbyte>TransposeOdd(Vector64<sbyte>left,Vector64<sbyte>right)=>{thrownull};publicstaticVector64<short>TransposeOdd(Vector64<short>left,Vector64<short>right)=>{thrownull};publicstaticVector64<int>TransposeOdd(Vector64<int>left,Vector64<int>right)=>{thrownull};publicstaticVector64<byte>TransposeOdd(Vector64<byte>left,Vector64<byte>right)=>{thrownull};publicstaticVector64<ushort>TransposeOdd(Vector64<ushort>left,Vector64<ushort>right)=>{thrownull};publicstaticVector64<uint>TransposeOdd(Vector64<uint>left,Vector64<uint>right)=>{thrownull};publicstaticVector64<float>TransposeOdd(Vector64<float>left,Vector64<float>right)=>{thrownull};publicstaticVector128<sbyte>TransposeOdd(Vector128<sbyte>left,Vector128<sbyte>right)=>{thrownull};publicstaticVector128<short>TransposeOdd(Vector128<short>left,Vector128<short>right)=>{thrownull};publicstaticVector128<int>TransposeOdd(Vector128<int>left,Vector128<int>right)=>{thrownull};publicstaticVector128<long>TransposeOdd(Vector128<long>left,Vector128<long>right)=>{thrownull};publicstaticVector128<byte>TransposeOdd(Vector128<byte>left,Vector128<byte>right)=>{thrownull};publicstaticVector128<ushort>TransposeOdd(Vector128<ushort>left,Vector128<ushort>right)=>{thrownull};publicstaticVector128<uint>TransposeOdd(Vector128<uint>left,Vector128<uint>right)=>{thrownull};publicstaticVector128<ulong>TransposeOdd(Vector128<ulong>left,Vector128<ulong>right)=>{thrownull};publicstaticVector128<float>TransposeOdd(Vector128<float>left,Vector128<float>right)=>{thrownull};publicstaticVector128<double>TransposeOdd(Vector128<double>left,Vector128<double>right)=>{thrownull};}}}

                cc @tannergooding@CarolEidt @echesakovMSFT

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