[API Proposal]: Let the application author tell us to be idle. #66037

Description

@cshung

Background and motivation

Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

API Proposal

I am proposing to add a new enum value on GC.CollectionMode as follows:

publicenumGCCollectionMode{// ...Maximal}

When the GC receives this value, it will try to decommit as much memory as it can.

API Usage

GC.Collect(GCCollectionMode.Maximal);

Alternative Designs

Initially, I was proposing an API like this:

boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

Risks

Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

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      [API Proposal]: Let the application author tell us to be idle. #66037

      Description

      @cshung

      Background and motivation

      Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

      API Proposal

      I am proposing to add a new enum value on GC.CollectionMode as follows:

      publicenumGCCollectionMode{// ...Maximal}

      When the GC receives this value, it will try to decommit as much memory as it can.

      API Usage

      GC.Collect(GCCollectionMode.Maximal);

      Alternative Designs

      Initially, I was proposing an API like this:

      boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

      This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

      The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

      The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

      We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

      Risks

      Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          [API Proposal]: Let the application author tell us to be idle. #66037

          Description

          @cshung

          Background and motivation

          Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

          API Proposal

          I am proposing to add a new enum value on GC.CollectionMode as follows:

          publicenumGCCollectionMode{// ...Maximal}

          When the GC receives this value, it will try to decommit as much memory as it can.

          API Usage

          GC.Collect(GCCollectionMode.Maximal);

          Alternative Designs

          Initially, I was proposing an API like this:

          boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

          This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

          The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

          The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

          We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

          Risks

          Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

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              Skip to content

              [API Proposal]: Let the application author tell us to be idle. #66037

              Description

              @cshung

              Background and motivation

              Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

              API Proposal

              I am proposing to add a new enum value on GC.CollectionMode as follows:

              publicenumGCCollectionMode{// ...Maximal}

              When the GC receives this value, it will try to decommit as much memory as it can.

              API Usage

              GC.Collect(GCCollectionMode.Maximal);

              Alternative Designs

              Initially, I was proposing an API like this:

              boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

              This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

              The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

              The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

              We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

              Risks

              Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  [API Proposal]: Let the application author tell us to be idle. #66037

                  Description

                  @cshung

                  Background and motivation

                  Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

                  API Proposal

                  I am proposing to add a new enum value on GC.CollectionMode as follows:

                  publicenumGCCollectionMode{// ...Maximal}

                  When the GC receives this value, it will try to decommit as much memory as it can.

                  API Usage

                  GC.Collect(GCCollectionMode.Maximal);

                  Alternative Designs

                  Initially, I was proposing an API like this:

                  boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

                  This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

                  The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

                  The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

                  We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

                  Risks

                  Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

                  Metadata

                  Metadata

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                  No one assigned

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                    No type

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                      Skip to content

                      [API Proposal]: Let the application author tell us to be idle. #66037

                      Description

                      @cshung

                      Background and motivation

                      Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

                      API Proposal

                      I am proposing to add a new enum value on GC.CollectionMode as follows:

                      publicenumGCCollectionMode{// ...Maximal}

                      When the GC receives this value, it will try to decommit as much memory as it can.

                      API Usage

                      GC.Collect(GCCollectionMode.Maximal);

                      Alternative Designs

                      Initially, I was proposing an API like this:

                      boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

                      This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

                      The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

                      The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

                      We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

                      Risks

                      Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

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                        No type

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                        No projects

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                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          [API Proposal]: Let the application author tell us to be idle. #66037

                          Description

                          @cshung

                          Background and motivation

                          Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

                          API Proposal

                          I am proposing to add a new enum value on GC.CollectionMode as follows:

                          publicenumGCCollectionMode{// ...Maximal}

                          When the GC receives this value, it will try to decommit as much memory as it can.

                          API Usage

                          GC.Collect(GCCollectionMode.Maximal);

                          Alternative Designs

                          Initially, I was proposing an API like this:

                          boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

                          This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

                          The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

                          The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

                          We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

                          Risks

                          Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            Type

                            No type

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                            No projects

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                              None yet

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                              No branches or pull requests

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              [API Proposal]: Let the application author tell us to be idle. #66037

                              Description

                              @cshung

                              Background and motivation

                              Some of our components consumed some resources that could be freed. For example, the GC keeps some committed memory around to serve allocation requests. This is reasonable if the application is going on actively using memory, but it would be a waste if the application is going to be idle for a long period of time. In the container scenario, it would advantageous for the system as a whole if the idle process relinquishes as many resources as possible to increase deployment density.

                              API Proposal

                              I am proposing to add a new enum value on GC.CollectionMode as follows:

                              publicenumGCCollectionMode{// ...Maximal}

                              When the GC receives this value, it will try to decommit as much memory as it can.

                              API Usage

                              GC.Collect(GCCollectionMode.Maximal);

                              Alternative Designs

                              Initially, I was proposing an API like this:

                              boolSystem.AppContext.Idle {get;set;}System.EventHandlerSystem.AppContext.Idle.OnIdleChanged(objectsender,EventArgsargs);

                              This allowed the individual subsystems (e.g. libraries) to subscribe to the event and perform the necessary release. GC could then be the last one, after all the resources have been released, and then finally we clean up the memory.

                              The advantage of such an API would be the ease of use for an operator. In that case, he doesn't need to figure out the individual pieces to release resources.

                              The disadvantage of such an API is that the library authors have to make many policy decisions, such as to what extent to release the resources. It might fit some customers but not fit others. It is difficult to make a one size fit all solution.

                              We can easily regain the advantage by having a consolidated list to document the best practice for releasing resources and entering the idle state.

                              Risks

                              Misuse of this API may lead to frequent commit/decommit of memory, and that is expensive.

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

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