[API Proposal]: Expose a high level authentication API #69920

Description

@wfurt

Background and motivation

runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

API Proposal

namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

API Usage

varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
....
}
else
{
...}

Alternative Designs

No response

Risks

This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

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api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

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    Skip to content

    [API Proposal]: Expose a high level authentication API #69920

    Description

    @wfurt

    Background and motivation

    runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
    Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

    Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

    API Proposal

    namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

    API Usage

    varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
    ....
    }
    else
    {
    ...}

    Alternative Designs

    No response

    Risks

    This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

    Metadata

    Metadata

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    Labels

    api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [API Proposal]: Expose a high level authentication API #69920

      Description

      @wfurt

      Background and motivation

      runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
      Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

      Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

      API Proposal

      namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

      API Usage

      varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
      ....
      }
      else
      {
      ...}

      Alternative Designs

      No response

      Risks

      This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

      Metadata

      Metadata

      Assignees

      Labels

      api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

      Type

      No type

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      No projects

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        Relationships

        None yet

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        No branches or pull requests

        Issue actions

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        Skip to content

        [API Proposal]: Expose a high level authentication API #69920

        Description

        @wfurt

        Background and motivation

        runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
        Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

        Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

        API Proposal

        namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

        API Usage

        varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
        ....
        }
        else
        {
        ...}

        Alternative Designs

        No response

        Risks

        This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

        Metadata

        Metadata

        Assignees

        Labels

        api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [API Proposal]: Expose a high level authentication API #69920

          Description

          @wfurt

          Background and motivation

          runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
          Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

          Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

          API Proposal

          namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

          API Usage

          varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
          ....
          }
          else
          {
          ...}

          Alternative Designs

          No response

          Risks

          This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

          Metadata

          Metadata

          Assignees

          Labels

          api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

          Type

          No type

          Projects

          No projects

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            None yet

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            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [API Proposal]: Expose a high level authentication API #69920

            Description

            @wfurt

            Background and motivation

            runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
            Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

            Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

            API Proposal

            namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

            API Usage

            varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
            ....
            }
            else
            {
            ...}

            Alternative Designs

            No response

            Risks

            This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

            Metadata

            Metadata

            Assignees

            Labels

            api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

            Type

            No type

            Projects

            No projects

              Milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [API Proposal]: Expose a high level authentication API #69920

              Description

              @wfurt

              Background and motivation

              runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
              Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

              Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

              API Proposal

              namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

              API Usage

              varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
              ....
              }
              else
              {
              ...}

              Alternative Designs

              No response

              Risks

              This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

              Metadata

              Metadata

              Assignees

              Labels

              api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

              Type

              No type

              Projects

              No projects

                Milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                [API Proposal]: Expose a high level authentication API #69920

                Description

                @wfurt

                Background and motivation

                runtime already have very similar implementation - used primarily by SocketsHttphandler and partially by SMTP.
                Kestrel currently use this internal API via Reflection (#29270). Additionally, we would like to have similar authentication in Android handler that lives outside of runtime repo.

                Tha main goal is to expose existing functionality via public API so other components can leverage it as well.

                API Proposal

                namespaceSystem.Net.Security{publicclassNegotiateAuthenticationClientOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.publicNetworkCredentialCredential{get;set;}// The Service Principal Name (SPN) that uniquely identifies the server to authenticate.publicstring?TargetName{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthenticationServerOptions{// Specifies the GSSAPI authentication package used for the authentication.// Common values are Negotiate, NTLM or Kerberos. Default value is Negotiate.publicstringPackage{get;set;}// The NetworkCredential that is used to establish the identity of the client.// Default value is CrendentialCache.DefaultCredential.// Note: I'm not quite sure of the meaning of this on the server side but// it exists on GSSAPI side.publicNetworkCredentialCredential{get;set;}// The ChannelBinding that is used for extended protection.publicChannelBinding?Binding{get;set;}// Indicates the requires level of protection of the authentication exchange// and any further data exchange.// Valid values: None, Sign, EncryptAndSign// Default value: NoneSystem.Net.Security.ProtectionLevelRequiredProtectionLevel{get;set;}}publicclassNegotiateAuthentication:IDisposable{// Create client-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationClientOptionsclientOptions);// Create server-side authenticationpublicNegotiateAuthentication(NegotiateAuthenticationServerOptionsserverOptions);// Indicates whether the initial authentication finished.// NOTE: Original it was named IsCompleted in the proposal but I renamed// it to match the property on NegotiateStream.publicboolIsAuthenticated{get;set;}// Indicates negotiated protection level (can be higher than the required one).// Returns None if authentication was not finished yet.publicSystem.Net.Security.ProtectionLevelProtectionLevel{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsSigned{get;set;}// Indicates whether signing was negotiated.// Returns false if authentication was not finished yet.publicboolIsEncrypted{get;set;}// Indicates whether the client and server are mutually authenticated.// Returns false if authentication was not finished yet.publicboolIsMutuallyAuthenticated{get;set;}// Indicates whether this is server-side authentication context.// Returns value based on the constructor used, provided for parity with// NegoatiateStream.publicboolIsServer{get;set;}// The GSSAPI package name that was used for the authentiation. Initially it's// the name specified in the options in constructor. After successful authentication// it should return the actual mechanism used. For example, if Negotiate is// specified as the requested GSSAPI package this may return NTLM or Kerberos once// authentication exchange is complete (eg. IsAuthenticated == true).//// NOTE: This is partly duplicate with RemoteIdentity so it may not be necessary// on the public API.publicstringPackage{get;}// For server context it returns the SPN target name of the client after successful// authentication. For client context it returns the target name specified in the// constructor options.publicstring?TargetName{get;}// Gets information about the identity of the remote party.//// When accessed by the client, this property returns a GenericIdentity containing// the Service Principal Name (SPN) of the server and the authentication protocol used.//// Throws InvalidOperationException if authentication was not finished yet// (IsAuthenticated == false) for server-side.publicSystem.Security.Principal.IIdentityRemoteIdentity{get};publicbyte[] GetOutgoingBlob(ReadOnlySpan<byte>incomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// Base64 version of GetOutgoingBlobpublicstringGetOutgoingBlob(stringincomingBlob,outNegotiateAuthenticationStatusCodestatusCode);// TODO (APIs not necessary for HTTP authentication but necessary for high-level protocols// like SASL and NegotiateStream):// Wrap, Unwrap as replacement for Encrypt, Decrypt, MakeSignature and VerifySignature// GetMIC and VerifyMIC if we find a use for that}// NOTE: Mirrors SecurityStatusPalErrorCode at the moment but it should mostly map to GSSAPI error// codes.publicenumNegotiateAuthenticationStatusCode{NotSet=0,OK,ContinueNeeded,CompleteNeeded,CompleteAndContinue,ContextExpired,CredentialsNeeded,Renegotiate,TryAgain,// ErrorsOutOfMemory,InvalidHandle,Unsupported,TargetUnknown,InternalError,PackageNotFound,NotOwner,CannotInstall,InvalidToken,CannotPack,QopNotSupported,NoImpersonation,LogonDenied,UnknownCredentials,NoCredentials,MessageAltered,OutOfSequence,NoAuthenticatingAuthority,IncompleteMessage,IncompleteCredentials,BufferNotEnough,WrongPrincipal,TimeSkew,UntrustedRoot,IllegalMessage,CertUnknown,CertExpired,DecryptFailure,AlgorithmMismatch,SecurityQosFailed,SmartcardLogonRequired,UnsupportedPreauth,BadBinding,DowngradeDetected,ApplicationProtocolMismatch,NoRenegotiation}}

                API Usage

                varauth=newNegotiateAuthentication(newNegotiateAuthenticationClientOptions("NTLM", testCredential "HTTP/foo"));NegotiateAuthenticationStatusCodestatusCode;byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(ReadOnlySpan<byte>.Empty,outNegotiateAuthenticationStatusCodestatusCode);sendBlob(negotiateBlob);do{buffer=receiveBlob();byte[]?negotiateBlob=ntAuth.GetOutgoingBlob(buffer,outstatusCode);}while(statusCode==NegotiateAuthenticationStatusCode.ContinueNeeded);if(statusCode==NegotiateAuthenticationStatusCode.OK){
                ....
                }
                else
                {
                ...}

                Alternative Designs

                No response

                Risks

                This API currently works well for bot client and server side of HTTP. We really have weak test coverage for SMTP and other protocols.

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                api-approvedAPI was approved in API review, it can be implementedarea-System.Net.SecurityblockingMarks issues that we want to fast track in order to unblock other important work

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