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MonoInterpreter doesn't correctly handle overshifting of a vector #89938

Description

@tannergooding

As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

The simplest repro is:

Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

Where the result should be 1, 1, ..., 1.

The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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    , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all \x3Cpre>\x3Ccode> blocks (function() { function addCopyButtons() { document.querySelectorAll('pre code').forEach(function(codeBlock) { if (codeBlock.parentElement.hasAttribute('data-copy-added')) return; codeBlock.parentElement.setAttribute('data-copy-added', 'true'); var btn = document.createElement('button'); btn.textContent = 'Copy'; btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;'; btn.onmouseover = function() { this.style.opacity = '1'; }; btn.onmouseout = function() { this.style.opacity = '0.7'; }; btn.onclick = function() { navigator.clipboard.writeText(codeBlock.textContent).then(function() { btn.textContent = 'Copied!'; setTimeout(function() { btn.textContent = 'Copy'; }, 1500); }); }; codeBlock.parentElement.style.position = 'relative'; codeBlock.parentElement.appendChild(btn); }); } addCopyButtons(); // Re-run on dynamic content var observer = new MutationObserver(addCopyButtons); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
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    MonoInterpreter doesn't correctly handle overshifting of a vector #89938

    Description

    @tannergooding

    As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

    The simplest repro is:

    Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

    Where the result should be 1, 1, ..., 1.

    The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

    The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
      Skip to content

      MonoInterpreter doesn't correctly handle overshifting of a vector #89938

      Description

      @tannergooding

      As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

      The simplest repro is:

      Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

      Where the result should be 1, 1, ..., 1.

      The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

      The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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      No projects

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        , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
        Skip to content

        MonoInterpreter doesn't correctly handle overshifting of a vector #89938

        Description

        @tannergooding

        As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

        The simplest repro is:

        Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

        Where the result should be 1, 1, ..., 1.

        The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

        The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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        No type

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        No projects

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          None yet

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
          Skip to content

          MonoInterpreter doesn't correctly handle overshifting of a vector #89938

          Description

          @tannergooding

          As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

          The simplest repro is:

          Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

          Where the result should be 1, 1, ..., 1.

          The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

          The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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          No projects

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            Relationships

            None yet

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            No branches or pull requests

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            , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
            Skip to content

            MonoInterpreter doesn't correctly handle overshifting of a vector #89938

            Description

            @tannergooding

            As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

            The simplest repro is:

            Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

            Where the result should be 1, 1, ..., 1.

            The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

            The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

            Metadata

            Metadata

            Type

            No type

            Projects

            No projects

              Milestone

              Relationships

              None yet

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              No branches or pull requests

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
              Skip to content

              MonoInterpreter doesn't correctly handle overshifting of a vector #89938

              Description

              @tannergooding

              As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

              The simplest repro is:

              Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

              Where the result should be 1, 1, ..., 1.

              The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

              The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

              Metadata

              Metadata

              Type

              No type

              Projects

              No projects

                Milestone

                Relationships

                None yet

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                No branches or pull requests

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                , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); MonoInterpreter doesn't correctly handle overshifting of a vector · Issue #89938 · dotnet/runtime · GitHub
                Skip to content

                MonoInterpreter doesn't correctly handle overshifting of a vector #89938

                Description

                @tannergooding

                As found in #89339, monointerpreter does not currently correctly mask the shiftAmount and produces an incorrect result when the shift amount is larger than the number of bits available in the underlying T.

                The simplest repro is:

                Vector128<byte>vector=Vector128.Create(1);Console.WriteLine(vector<<8);

                Where the result should be 1, 1, ..., 1.

                The same should be true for Vector128<short> using 16, Vector128<int> using 32, and Vector128<long> using 64.

                The shiftAmount in all cases should be functionally vector << (shiftAmount & ((sizeof(T) * 8) - 1))

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                Type

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                Projects

                No projects

                  Milestone

                  Relationships

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