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System.Diagnostics.Stopwatch When measuring small time periods #90788

Description

@andreas-synnerdahl

Description

The GetRawElapsedTicks() method dose not handle possebility of negative values.

// Get the elapsed ticks.
private long GetRawElapsedTicks()
{
long timeElapsed = _elapsed;
if (_isRunning)
{
// If the Stopwatch is running, add elapsed time since
// the Stopwatch is started last time.
long currentTimeStamp = GetTimestamp();
long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
timeElapsed += elapsedUntilNow;
}
return timeElapsed;
}

Simple fix:

private long GetRawElapsedTicks()
{
long timeElapsed = _elapsed;
if (_isRunning)
{
// If the Stopwatch is running, add elapsed time since
// the Stopwatch is started last time.
long currentTimeStamp = GetTimestamp();
long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
if (elapsedUntilNow > 0)
{
timeElapsed += elapsedUntilNow;
}
}
return timeElapsed;
}

I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

public void Stop()
{
// Calling stop on a stopped Stopwatch is a no-op.
if (_isRunning)
{
long endTimeStamp = GetTimestamp();
long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
_elapsed += elapsedThisPeriod;
_isRunning = false;
if (_elapsed < 0)
{
// When measuring small time periods the Stopwatch.Elapsed*
// properties can return negative values. This is due to
// bugs in the basic input/output system (BIOS) or the hardware
// abstraction layer (HAL) on machines with variable-speed CPUs
// (e.g. Intel SpeedStep).
_elapsed = 0;
}
}
}

Would it not make more sens to skip adding negativ values to _elapsed?

 public void Stop()
{
// Calling stop on a stopped Stopwatch is a no-op.
if (_isRunning)
{
long endTimeStamp = GetTimestamp();
long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
_isRunning = false;
if (elapsedThisPeriod > 0)
{
// When measuring small time periods the Stopwatch.Elapsed*
// properties can return negative values. This is due to
// bugs in the basic input/output system (BIOS) or the hardware
// abstraction layer (HAL) on machines with variable-speed CPUs
// (e.g. Intel SpeedStep).
_elapsed += elapsedThisPeriod;
}
}
}

Or is the rationell due to some performance consideration in regards to the if-statement?

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      System.Diagnostics.Stopwatch When measuring small time periods · Issue #90788 · dotnet/runtime · GitHub
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      System.Diagnostics.Stopwatch When measuring small time periods #90788

      Description

      @andreas-synnerdahl

      Description

      The GetRawElapsedTicks() method dose not handle possebility of negative values.

      // Get the elapsed ticks.
      private long GetRawElapsedTicks()
      {
      long timeElapsed = _elapsed;
      if (_isRunning)
      {
      // If the Stopwatch is running, add elapsed time since
      // the Stopwatch is started last time.
      long currentTimeStamp = GetTimestamp();
      long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
      timeElapsed += elapsedUntilNow;
      }
      return timeElapsed;
      }
      

      Simple fix:

      private long GetRawElapsedTicks()
      {
      long timeElapsed = _elapsed;
      if (_isRunning)
      {
      // If the Stopwatch is running, add elapsed time since
      // the Stopwatch is started last time.
      long currentTimeStamp = GetTimestamp();
      long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
      if (elapsedUntilNow > 0)
      {
      timeElapsed += elapsedUntilNow;
      }
      }
      return timeElapsed;
      }
      

      I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

      The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

      public void Stop()
      {
      // Calling stop on a stopped Stopwatch is a no-op.
      if (_isRunning)
      {
      long endTimeStamp = GetTimestamp();
      long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
      _elapsed += elapsedThisPeriod;
      _isRunning = false;
      if (_elapsed < 0)
      {
      // When measuring small time periods the Stopwatch.Elapsed*
      // properties can return negative values. This is due to
      // bugs in the basic input/output system (BIOS) or the hardware
      // abstraction layer (HAL) on machines with variable-speed CPUs
      // (e.g. Intel SpeedStep).
      _elapsed = 0;
      }
      }
      }
      

      Would it not make more sens to skip adding negativ values to _elapsed?

       public void Stop()
      {
      // Calling stop on a stopped Stopwatch is a no-op.
      if (_isRunning)
      {
      long endTimeStamp = GetTimestamp();
      long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
      _isRunning = false;
      if (elapsedThisPeriod > 0)
      {
      // When measuring small time periods the Stopwatch.Elapsed*
      // properties can return negative values. This is due to
      // bugs in the basic input/output system (BIOS) or the hardware
      // abstraction layer (HAL) on machines with variable-speed CPUs
      // (e.g. Intel SpeedStep).
      _elapsed += elapsedThisPeriod;
      }
      }
      }
      

      Or is the rationell due to some performance consideration in regards to the if-statement?

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          Skip to content

          System.Diagnostics.Stopwatch When measuring small time periods #90788

          Description

          @andreas-synnerdahl

          Description

          The GetRawElapsedTicks() method dose not handle possebility of negative values.

          // Get the elapsed ticks.
          private long GetRawElapsedTicks()
          {
          long timeElapsed = _elapsed;
          if (_isRunning)
          {
          // If the Stopwatch is running, add elapsed time since
          // the Stopwatch is started last time.
          long currentTimeStamp = GetTimestamp();
          long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
          timeElapsed += elapsedUntilNow;
          }
          return timeElapsed;
          }
          

          Simple fix:

          private long GetRawElapsedTicks()
          {
          long timeElapsed = _elapsed;
          if (_isRunning)
          {
          // If the Stopwatch is running, add elapsed time since
          // the Stopwatch is started last time.
          long currentTimeStamp = GetTimestamp();
          long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
          if (elapsedUntilNow > 0)
          {
          timeElapsed += elapsedUntilNow;
          }
          }
          return timeElapsed;
          }
          

          I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

          The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

          public void Stop()
          {
          // Calling stop on a stopped Stopwatch is a no-op.
          if (_isRunning)
          {
          long endTimeStamp = GetTimestamp();
          long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
          _elapsed += elapsedThisPeriod;
          _isRunning = false;
          if (_elapsed < 0)
          {
          // When measuring small time periods the Stopwatch.Elapsed*
          // properties can return negative values. This is due to
          // bugs in the basic input/output system (BIOS) or the hardware
          // abstraction layer (HAL) on machines with variable-speed CPUs
          // (e.g. Intel SpeedStep).
          _elapsed = 0;
          }
          }
          }
          

          Would it not make more sens to skip adding negativ values to _elapsed?

           public void Stop()
          {
          // Calling stop on a stopped Stopwatch is a no-op.
          if (_isRunning)
          {
          long endTimeStamp = GetTimestamp();
          long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
          _isRunning = false;
          if (elapsedThisPeriod > 0)
          {
          // When measuring small time periods the Stopwatch.Elapsed*
          // properties can return negative values. This is due to
          // bugs in the basic input/output system (BIOS) or the hardware
          // abstraction layer (HAL) on machines with variable-speed CPUs
          // (e.g. Intel SpeedStep).
          _elapsed += elapsedThisPeriod;
          }
          }
          }
          

          Or is the rationell due to some performance consideration in regards to the if-statement?

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              Skip to content

              System.Diagnostics.Stopwatch When measuring small time periods #90788

              Description

              @andreas-synnerdahl

              Description

              The GetRawElapsedTicks() method dose not handle possebility of negative values.

              // Get the elapsed ticks.
              private long GetRawElapsedTicks()
              {
              long timeElapsed = _elapsed;
              if (_isRunning)
              {
              // If the Stopwatch is running, add elapsed time since
              // the Stopwatch is started last time.
              long currentTimeStamp = GetTimestamp();
              long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
              timeElapsed += elapsedUntilNow;
              }
              return timeElapsed;
              }
              

              Simple fix:

              private long GetRawElapsedTicks()
              {
              long timeElapsed = _elapsed;
              if (_isRunning)
              {
              // If the Stopwatch is running, add elapsed time since
              // the Stopwatch is started last time.
              long currentTimeStamp = GetTimestamp();
              long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
              if (elapsedUntilNow > 0)
              {
              timeElapsed += elapsedUntilNow;
              }
              }
              return timeElapsed;
              }
              

              I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

              The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

              public void Stop()
              {
              // Calling stop on a stopped Stopwatch is a no-op.
              if (_isRunning)
              {
              long endTimeStamp = GetTimestamp();
              long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
              _elapsed += elapsedThisPeriod;
              _isRunning = false;
              if (_elapsed < 0)
              {
              // When measuring small time periods the Stopwatch.Elapsed*
              // properties can return negative values. This is due to
              // bugs in the basic input/output system (BIOS) or the hardware
              // abstraction layer (HAL) on machines with variable-speed CPUs
              // (e.g. Intel SpeedStep).
              _elapsed = 0;
              }
              }
              }
              

              Would it not make more sens to skip adding negativ values to _elapsed?

               public void Stop()
              {
              // Calling stop on a stopped Stopwatch is a no-op.
              if (_isRunning)
              {
              long endTimeStamp = GetTimestamp();
              long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
              _isRunning = false;
              if (elapsedThisPeriod > 0)
              {
              // When measuring small time periods the Stopwatch.Elapsed*
              // properties can return negative values. This is due to
              // bugs in the basic input/output system (BIOS) or the hardware
              // abstraction layer (HAL) on machines with variable-speed CPUs
              // (e.g. Intel SpeedStep).
              _elapsed += elapsedThisPeriod;
              }
              }
              }
              

              Or is the rationell due to some performance consideration in regards to the if-statement?

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                  Skip to content

                  System.Diagnostics.Stopwatch When measuring small time periods #90788

                  Description

                  @andreas-synnerdahl

                  Description

                  The GetRawElapsedTicks() method dose not handle possebility of negative values.

                  // Get the elapsed ticks.
                  private long GetRawElapsedTicks()
                  {
                  long timeElapsed = _elapsed;
                  if (_isRunning)
                  {
                  // If the Stopwatch is running, add elapsed time since
                  // the Stopwatch is started last time.
                  long currentTimeStamp = GetTimestamp();
                  long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                  timeElapsed += elapsedUntilNow;
                  }
                  return timeElapsed;
                  }
                  

                  Simple fix:

                  private long GetRawElapsedTicks()
                  {
                  long timeElapsed = _elapsed;
                  if (_isRunning)
                  {
                  // If the Stopwatch is running, add elapsed time since
                  // the Stopwatch is started last time.
                  long currentTimeStamp = GetTimestamp();
                  long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                  if (elapsedUntilNow > 0)
                  {
                  timeElapsed += elapsedUntilNow;
                  }
                  }
                  return timeElapsed;
                  }
                  

                  I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

                  The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

                  public void Stop()
                  {
                  // Calling stop on a stopped Stopwatch is a no-op.
                  if (_isRunning)
                  {
                  long endTimeStamp = GetTimestamp();
                  long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                  _elapsed += elapsedThisPeriod;
                  _isRunning = false;
                  if (_elapsed < 0)
                  {
                  // When measuring small time periods the Stopwatch.Elapsed*
                  // properties can return negative values. This is due to
                  // bugs in the basic input/output system (BIOS) or the hardware
                  // abstraction layer (HAL) on machines with variable-speed CPUs
                  // (e.g. Intel SpeedStep).
                  _elapsed = 0;
                  }
                  }
                  }
                  

                  Would it not make more sens to skip adding negativ values to _elapsed?

                   public void Stop()
                  {
                  // Calling stop on a stopped Stopwatch is a no-op.
                  if (_isRunning)
                  {
                  long endTimeStamp = GetTimestamp();
                  long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                  _isRunning = false;
                  if (elapsedThisPeriod > 0)
                  {
                  // When measuring small time periods the Stopwatch.Elapsed*
                  // properties can return negative values. This is due to
                  // bugs in the basic input/output system (BIOS) or the hardware
                  // abstraction layer (HAL) on machines with variable-speed CPUs
                  // (e.g. Intel SpeedStep).
                  _elapsed += elapsedThisPeriod;
                  }
                  }
                  }
                  

                  Or is the rationell due to some performance consideration in regards to the if-statement?

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                      Skip to content

                      System.Diagnostics.Stopwatch When measuring small time periods #90788

                      Description

                      @andreas-synnerdahl

                      Description

                      The GetRawElapsedTicks() method dose not handle possebility of negative values.

                      // Get the elapsed ticks.
                      private long GetRawElapsedTicks()
                      {
                      long timeElapsed = _elapsed;
                      if (_isRunning)
                      {
                      // If the Stopwatch is running, add elapsed time since
                      // the Stopwatch is started last time.
                      long currentTimeStamp = GetTimestamp();
                      long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                      timeElapsed += elapsedUntilNow;
                      }
                      return timeElapsed;
                      }
                      

                      Simple fix:

                      private long GetRawElapsedTicks()
                      {
                      long timeElapsed = _elapsed;
                      if (_isRunning)
                      {
                      // If the Stopwatch is running, add elapsed time since
                      // the Stopwatch is started last time.
                      long currentTimeStamp = GetTimestamp();
                      long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                      if (elapsedUntilNow > 0)
                      {
                      timeElapsed += elapsedUntilNow;
                      }
                      }
                      return timeElapsed;
                      }
                      

                      I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

                      The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

                      public void Stop()
                      {
                      // Calling stop on a stopped Stopwatch is a no-op.
                      if (_isRunning)
                      {
                      long endTimeStamp = GetTimestamp();
                      long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                      _elapsed += elapsedThisPeriod;
                      _isRunning = false;
                      if (_elapsed < 0)
                      {
                      // When measuring small time periods the Stopwatch.Elapsed*
                      // properties can return negative values. This is due to
                      // bugs in the basic input/output system (BIOS) or the hardware
                      // abstraction layer (HAL) on machines with variable-speed CPUs
                      // (e.g. Intel SpeedStep).
                      _elapsed = 0;
                      }
                      }
                      }
                      

                      Would it not make more sens to skip adding negativ values to _elapsed?

                       public void Stop()
                      {
                      // Calling stop on a stopped Stopwatch is a no-op.
                      if (_isRunning)
                      {
                      long endTimeStamp = GetTimestamp();
                      long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                      _isRunning = false;
                      if (elapsedThisPeriod > 0)
                      {
                      // When measuring small time periods the Stopwatch.Elapsed*
                      // properties can return negative values. This is due to
                      // bugs in the basic input/output system (BIOS) or the hardware
                      // abstraction layer (HAL) on machines with variable-speed CPUs
                      // (e.g. Intel SpeedStep).
                      _elapsed += elapsedThisPeriod;
                      }
                      }
                      }
                      

                      Or is the rationell due to some performance consideration in regards to the if-statement?

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                        No type

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                          None yet

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                          No branches or pull requests

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                          Skip to content

                          System.Diagnostics.Stopwatch When measuring small time periods #90788

                          Description

                          @andreas-synnerdahl

                          Description

                          The GetRawElapsedTicks() method dose not handle possebility of negative values.

                          // Get the elapsed ticks.
                          private long GetRawElapsedTicks()
                          {
                          long timeElapsed = _elapsed;
                          if (_isRunning)
                          {
                          // If the Stopwatch is running, add elapsed time since
                          // the Stopwatch is started last time.
                          long currentTimeStamp = GetTimestamp();
                          long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                          timeElapsed += elapsedUntilNow;
                          }
                          return timeElapsed;
                          }
                          

                          Simple fix:

                          private long GetRawElapsedTicks()
                          {
                          long timeElapsed = _elapsed;
                          if (_isRunning)
                          {
                          // If the Stopwatch is running, add elapsed time since
                          // the Stopwatch is started last time.
                          long currentTimeStamp = GetTimestamp();
                          long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                          if (elapsedUntilNow > 0)
                          {
                          timeElapsed += elapsedUntilNow;
                          }
                          }
                          return timeElapsed;
                          }
                          

                          I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

                          The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

                          public void Stop()
                          {
                          // Calling stop on a stopped Stopwatch is a no-op.
                          if (_isRunning)
                          {
                          long endTimeStamp = GetTimestamp();
                          long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                          _elapsed += elapsedThisPeriod;
                          _isRunning = false;
                          if (_elapsed < 0)
                          {
                          // When measuring small time periods the Stopwatch.Elapsed*
                          // properties can return negative values. This is due to
                          // bugs in the basic input/output system (BIOS) or the hardware
                          // abstraction layer (HAL) on machines with variable-speed CPUs
                          // (e.g. Intel SpeedStep).
                          _elapsed = 0;
                          }
                          }
                          }
                          

                          Would it not make more sens to skip adding negativ values to _elapsed?

                           public void Stop()
                          {
                          // Calling stop on a stopped Stopwatch is a no-op.
                          if (_isRunning)
                          {
                          long endTimeStamp = GetTimestamp();
                          long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                          _isRunning = false;
                          if (elapsedThisPeriod > 0)
                          {
                          // When measuring small time periods the Stopwatch.Elapsed*
                          // properties can return negative values. This is due to
                          // bugs in the basic input/output system (BIOS) or the hardware
                          // abstraction layer (HAL) on machines with variable-speed CPUs
                          // (e.g. Intel SpeedStep).
                          _elapsed += elapsedThisPeriod;
                          }
                          }
                          }
                          

                          Or is the rationell due to some performance consideration in regards to the if-statement?

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                              System.Diagnostics.Stopwatch When measuring small time periods #90788

                              Description

                              @andreas-synnerdahl

                              Description

                              The GetRawElapsedTicks() method dose not handle possebility of negative values.

                              // Get the elapsed ticks.
                              private long GetRawElapsedTicks()
                              {
                              long timeElapsed = _elapsed;
                              if (_isRunning)
                              {
                              // If the Stopwatch is running, add elapsed time since
                              // the Stopwatch is started last time.
                              long currentTimeStamp = GetTimestamp();
                              long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                              timeElapsed += elapsedUntilNow;
                              }
                              return timeElapsed;
                              }
                              

                              Simple fix:

                              private long GetRawElapsedTicks()
                              {
                              long timeElapsed = _elapsed;
                              if (_isRunning)
                              {
                              // If the Stopwatch is running, add elapsed time since
                              // the Stopwatch is started last time.
                              long currentTimeStamp = GetTimestamp();
                              long elapsedUntilNow = currentTimeStamp - _startTimeStamp;
                              if (elapsedUntilNow > 0)
                              {
                              timeElapsed += elapsedUntilNow;
                              }
                              }
                              return timeElapsed;
                              }
                              

                              I would like to suggest a little restructuring of the StopMethod on the System.Diagnostics.Stopwatch.

                              The current implementation allows negativ values in elapsedThisPeriod to be added to _elapsed and resets _elapsed if the total is a negativ value.

                              public void Stop()
                              {
                              // Calling stop on a stopped Stopwatch is a no-op.
                              if (_isRunning)
                              {
                              long endTimeStamp = GetTimestamp();
                              long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                              _elapsed += elapsedThisPeriod;
                              _isRunning = false;
                              if (_elapsed < 0)
                              {
                              // When measuring small time periods the Stopwatch.Elapsed*
                              // properties can return negative values. This is due to
                              // bugs in the basic input/output system (BIOS) or the hardware
                              // abstraction layer (HAL) on machines with variable-speed CPUs
                              // (e.g. Intel SpeedStep).
                              _elapsed = 0;
                              }
                              }
                              }
                              

                              Would it not make more sens to skip adding negativ values to _elapsed?

                               public void Stop()
                              {
                              // Calling stop on a stopped Stopwatch is a no-op.
                              if (_isRunning)
                              {
                              long endTimeStamp = GetTimestamp();
                              long elapsedThisPeriod = endTimeStamp - _startTimeStamp;
                              _isRunning = false;
                              if (elapsedThisPeriod > 0)
                              {
                              // When measuring small time periods the Stopwatch.Elapsed*
                              // properties can return negative values. This is due to
                              // bugs in the basic input/output system (BIOS) or the hardware
                              // abstraction layer (HAL) on machines with variable-speed CPUs
                              // (e.g. Intel SpeedStep).
                              _elapsed += elapsedThisPeriod;
                              }
                              }
                              }
                              

                              Or is the rationell due to some performance consideration in regards to the if-statement?

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