Minimize System.Version formatting buffer's length - #102508

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Minimize System.Version formatting buffer's length#102508
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Chasmical:system-version-buffer

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Minimize System.Version formatting buffer's length - #102508

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Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer
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Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

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@Chasmical@EgorBo@stephentoub
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minimize System.Version formatting buffer's length - #102508

Closed
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer
Closed

Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer

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@Chasmical

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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Author

I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

@github-actionsgithub-actionsBot locked and limited conversation to collaborators Jun 21, 2024
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@Chasmical@EgorBo@stephentoub
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Minimize System.Version formatting buffer's length - #102508

Closed
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer
Closed

Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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Author

I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

@github-actionsgithub-actionsBot locked and limited conversation to collaborators Jun 21, 2024
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@Chasmical@EgorBo@stephentoub
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Minimize System.Version formatting buffer's length - #102508

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Chasmical wants to merge 3 commits into
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Chasmical:system-version-buffer
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Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
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Chasmical:system-version-buffer

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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Author

I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

@github-actionsgithub-actionsBot locked and limited conversation to collaborators Jun 21, 2024
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@Chasmical@EgorBo@stephentoub
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Minimize System.Version formatting buffer's length - #102508

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Chasmical wants to merge 3 commits into
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Chasmical:system-version-buffer
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Minimize System.Version formatting buffer's length#102508
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Chasmical:system-version-buffer

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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Author

I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

@github-actionsgithub-actionsBot locked and limited conversation to collaborators Jun 21, 2024
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@Chasmical@EgorBo@stephentoub
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minimize System.Version formatting buffer's length - #102508

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Chasmical:system-version-buffer
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Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer

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@Chasmical

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Minimize System.Version formatting buffer's length - #102508

Closed
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer
Closed

Minimize System.Version formatting buffer's length#102508
Chasmical wants to merge 3 commits into
dotnet:mainfrom
Chasmical:system-version-buffer

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@Chasmical

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Change the length of the char buffer used in Version.ToString() from 47 to 43 chars (4 non-negative Int32s + 3 periods). 2147483647.2147483647.2147483647.2147483647. Even if a version has invalid internal state (any component less than -1), the TryFormat method just casts them to UInt32 anyway.

Change the length of the char buffer used in Version.ToString()
from 47 to 43 chars (4 non-negative Int32s + 3 periods). Even if
a version has invalid internal state (any component less than -1),
the TryFormat method just casts them to UInt32 anyway.
@ghostghost added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label May 21, 2024
@dotnet-policy-servicedotnet-policy-serviceBot added the community-contribution Indicates that the PR has been added by a community member label May 21, 2024
@Chasmical

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Oh, I didn't realize that Number.UInt32NumberBufferLength is the same as Int32NumberBufferLength - 11, for some reason.

@EgorBo

EgorBo commented May 21, 2024

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To be fair, this doesn't reduce the actual stack allocation size - JIT is going to round up both to % 16 anyway, e.g. see sharplab

Number.Int32NumberBufferLength is only used in System.Number class and
here. The extra 1 to length is designated for the terminating nulls.
It would make more sense not to use it here.
@Chasmical

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I see. 😄 Then, I guess it could still improve readability of the decompiled code. It was confusing to see 47 characters allocated when the actual maximum length is 43.

On another note, looks like Number.Int32NumberBufferLength isn't used anywhere else, besides the Number class and here, and the extra 1 to length is actually for the terminating nulls. Would make more sense not to use it here, in case Number.NumberBuffer changes.

// We need 1 additional byte, per length, for the terminating null
internalconstintDecimalNumberBufferLength=29+1+1;// 29 for the longest input + 1 for rounding
internalconstintDoubleNumberBufferLength=767+1+1;// 767 for the longest input + 1 for rounding: 4.9406564584124654E-324
internalconstintInt32NumberBufferLength=10+1;// 10 for the longest input: 2,147,483,647

@stephentoub

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Thank you, but I'd rather keep it how it is today. I think it's more maintainable as it is currently and this doesn't actually improve perf.

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3 participants

@Chasmical@EgorBo@stephentoub