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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
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 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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Member

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Contributor

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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Member

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Contributor

Choose a reason for hiding this comment

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Choose a reason for hiding this comment

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Contributor

Choose a reason for hiding this comment

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Original file line numberDiff line numberDiff line change
Expand Up@@ -16,6 +16,7 @@
</ItemGroup>

<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp'">
<Compile Include="System\Numerics\Tensors\netcore\TensorShape.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorHelpers.cs" />
<Compile Include="System\Numerics\Tensors\netcore\TensorExtensions.cs" />
<Compile Include="System\Numerics\Tensors\netcore\Tensor.Factory.cs" />
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -153,16 +153,16 @@ public static Tensor<T> CreateUninitialized<T>(scoped ReadOnlySpan<nint> lengths

public static ref readonly TensorSpan<T> FillGaussianNormalDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

GaussianDistribution<T>(span, destination._flattenedLength);
GaussianDistribution<T>(span, destination._shape._memoryLength);

return ref destination;
}

public static ref readonly TensorSpan<T> FillUniformDistribution<T>(in TensorSpan<T> destination) where T : IFloatingPoint<T>
{
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._flattenedLength);
Span<T> span = MemoryMarshal.CreateSpan<T>(ref destination._reference, (int)destination._shape._memoryLength);

for (int i = 0; i < span.Length; i++)
span[i] = T.CreateChecked(Random.Shared.NextDouble());
Expand Down

Large diffs are not rendered by default.

Original file line numberDiff line numberDiff line change
Expand Up@@ -17,7 +17,7 @@ internal static class TensorHelpers
/// <returns>How many boolean values are true.</returns>
public static nint CountTrueElements(scoped in ReadOnlyTensorSpan<bool> filter)
{
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._flattenedLength);
Span<bool> filterSpan = MemoryMarshal.CreateSpan(ref filter._reference, (int)filter._shape._memoryLength);
nint count = 0;
for (int i = 0; i < filterSpan.Length; i++)
{
Expand DownExpand Up@@ -83,11 +83,14 @@ internal static nint[] GetIntermediateShape(ReadOnlySpan<nint> shape1, int shape
return newShape;
}

internal static bool IsUnderlyingStorageSameSize<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1._shape._memoryLength == tensor2._shape._memoryLength;

internal static bool IsUnderlyingStorageSameSize<T>(Tensor<T> tensor1, Tensor<T> tensor2)
=> tensor1.Lengths.Length == tensor2.Lengths.Length;
=> tensor1._values.Length == tensor2._values.Length;

internal static bool AreLengthsTheSame<T>(ReadOnlyTensorSpan<T> tensor1, ReadOnlyTensorSpan<T> tensor2)
=> tensor1._lengths.SequenceEqual(tensor2._lengths);
internal static bool AreLengthsTheSame<T>(scoped in ReadOnlyTensorSpan<T> tensor1, scoped in ReadOnlyTensorSpan<T> tensor2)
=> tensor1.Lengths.SequenceEqual(tensor2.Lengths);

internal static bool AreLengthsTheSame(ReadOnlySpan<nint> lengths1, ReadOnlySpan<nint> lengths2)
=> lengths1.SequenceEqual(lengths2);
Expand Down
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,64 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Numerics.Tensors
{
internal readonly struct TensorShape

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Could this also be a ref struct?

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We want to be able to use the same struct as part of Tensor<T> so we can avoid additional allocations for common cases there as well.

{
// Used to determine when we need to allocate a metadata array
public const int MaxInlineArraySize = 5;

// Used to determine when we can stack alloc for indexing vs when we need to allocate
public const int MaxInlineRank = 8;

internal readonly nint[]? _metadata; // 8 bytes

internal readonly nint _memoryLength; // 8 bytes

@eiriktsarpaliseiriktsarpalisJun 19, 2024

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Given the layout and size concerns of this change, does the new type require an explicit StructLayoutAttribute annotation? Are we ok with using the default layout? Is there an expectation that the fields will be consumed by unmanaged code.

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

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This struct contains a managed field (nint[]? _metadata) and as such is not blittable and will never have StructLayout respected, the runtime will treat it as Auto regardless (you can technically mark it as LayoutKind.Explicit and that would be respected, but that's a de-optimization and would cause many other issues).

Does Mono behave the same? I think it might respect Sequential for managed types.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

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Does Mono behave the same? I think it might respect Sequential for managed types.

That doesn't really matter. RyuJIT doesn't and so code cannot depend on the managed side being sequential, that is part of why we must use InlineArray (rather than declaring n-sequential fields).

This is likewise an internal struct, so it can't be used by developers in interop scenarios. Due to it being a struct containing a managed field, it likewise couldn't be used in interop without marshalling and so there is zero benefit to changing the layout from its default.

Yeah but I've meant that Auto could maybe still be beneficial for Mono.

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Mono should likely consider adjusting their layout algorithm to match the RyuJIT algorithm in that scenario.

There are thousands of structs across the BCL and we are not going to go and annotate every single one of them to be explicitly Auto because they contain some managed field.

internal readonly int _rank; // 4 bytes

private readonly NintBuffer _lengths;
private readonly NintBuffer _strides;

internal TensorShape(nint memoryLength, ReadOnlySpan<nint> lengths, ReadOnlySpan<nint> strides)
{
_memoryLength = memoryLength;
_rank = lengths.Length;
if (lengths.Length > MaxInlineArraySize)
{
_metadata = new nint[lengths.Length + strides.Length];
lengths.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[0], lengths.Length));
strides.CopyTo(MemoryMarshal.CreateSpan(ref _metadata[lengths.Length], strides.Length));
}
else
{
lengths.CopyTo(_lengths);
strides.CopyTo(_strides);
}
}

[InlineArray(MaxInlineArraySize)] // 5x8 bytes (40)
private struct NintBuffer
{
public nint e0;
}

[UnscopedRef]
public ReadOnlySpan<nint> Lengths => (_metadata is null)
? ((ReadOnlySpan<nint>)_lengths).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank);

[UnscopedRef]
public ReadOnlySpan<nint> Strides => (_metadata is null)
? ((ReadOnlySpan<nint>)_strides).Slice(0, _rank)
: MemoryMarshal.CreateReadOnlySpan(ref MemoryMarshal.GetArrayDataReference(_metadata), _rank * 2).Slice(_rank);

public nint FlattenedLength => TensorSpanHelpers.CalculateTotalLength(Lengths);

public bool IsEmpty => FlattenedLength == 0;
}
}
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