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Port bootstrap build on OpenBSD - #129080
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Tagging subscribers to this area: @agocke |
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With dotnet/arcade#16990, #129124, #129103 and #129078, we can build runtime native Also cross-build succeeds with these changes and hello world works with coreclr as well as NativeAOT. OpenBSD has similarities with Android, OSX and FreeBSD, so not much "new code" here just needed to run a series of trial and error with AI to get the right balance. |
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am11
commented
Jun 11, 2026
Failures are unrelated build timeouts. |
janvorli
commented
Jun 11, 2026
/ba-g timeouts of unrelated NativeAOT legs that seems to happen in multiple PRs |
MichalStrehovsky
commented
Jun 12, 2026
am11
commented
Jun 12, 2026
Good news is this PR (with bunch of |
MichalStrehovsky
commented
Jun 12, 2026
Right, I'm just noting this for the future because the ba-g text was very clear the homework wasn't done (there were also unaccounted WASM failures) and native AOT took all the blame. The ba-g texts do get analyzed and I'd prefer native AOT to be blamed only when native AOT is at fault. |
Contributes to #124911.
Contributes to #124911.