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Add Zero property to Quaternion. - #58406
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ghost
commented
Aug 30, 2021
Note regarding the This serves as a reminder for when your PR is modifying a ref *.cs file and adding/modifying public APIs, to please make sure the API implementation in the src *.cs file is documented with triple slash comments, so the PR reviewers can sign off that change. |
ghost
commented
Aug 30, 2021
Tagging subscribers to this area: @dotnet/area-system-numerics |
| public float Z; | ||
| public Quaternion(System.Numerics.Vector3 vectorPart, float scalarPart) { throw null; } | ||
| public Quaternion(float x, float y, float z, float w) { throw null; } | ||
| public static System.Numerics.Quaternion Zero { get { throw null; } } |
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can you please generate this file? that will make it ordered, so next time we generate there won't be extra diffs. info:
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…rnion.cs Co-authored-by: Stephen Toub <stoub@microsoft.com>
danmoseley
commented
Sep 1, 2021
Thanks for the contribution @Takym . We would welcome more contributions from you. |
The difference with #57354 is that this PR does not contain
IsZeroproperty. This pull request resolves#57253.