Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/coreclr/gc/gc.cpp
Original file line numberDiff line numberDiff line change
Expand Up@@ -28876,7 +28876,8 @@ void gc_heap::process_remaining_regions (int current_plan_gen_num, generation* c
return;
}

set_region_plan_gen_num_sip (current_region, current_plan_gen_num);
decide_on_demotion_pin_surv (current_region);

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looking at the code in decide_on_demotion_pin_surv, we may still set the generation to 0 if pinned survival is low enough. I thought that during this GC, the objects were no longer pinned, so pinned survival should be 0. So what am I missing?

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

during this GC it's no longer pinned, but it was pinned in the last (gen2 compacting GC) which was why it was (mistakenly) demoted to a gen0 region. so in this GC, since it's no longer pinned, we are calling alloc_in_condemned on it.

Copy link
Copy Markdown
MemberAuthor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

the purpose of the fix is for the last GC we would not have demoted this region to gen0. so in this GC, we wouldn't be calling alloc_in_condemned for a giant plug.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah, I see - thanks for the explanation.


if (!heap_segment_swept_in_plan (current_region))
{
heap_segment_plan_allocated (current_region) = generation_allocation_pointer (consing_gen);
Expand Down