Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

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akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

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Looks good!

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

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akoeplinger marked this pull request as ready for review April 21, 2023 12:18
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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
@akoeplinger

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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

@steveisok

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
@akoeplinger

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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

@steveisok

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
@akoeplinger

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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
Sign up for freeto subscribe to this conversation on GitHub. Already have an account? Sign in.

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Successfully merging this pull request may close these issues.

6 participants

@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

@steveisok

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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Member

Choose a reason for hiding this comment

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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MemberAuthor

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
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akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

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akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

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akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

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Looks good!

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

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akoeplinger marked this pull request as ready for review April 21, 2023 12:18
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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
Sign up for freeto subscribe to this conversation on GitHub. Already have an account? Sign in.

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@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst - #85047

Merged
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack
Apr 21, 2023
Merged

Add NativeAOT runtime pack build for iOS/tvOS/Catalyst#85047
akoeplinger merged 2 commits into
dotnet:mainfrom
akoeplinger:nativeaot-runtimepack

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Contributes to #81024

This is the first part that adds runtime packs to the build.

@akoeplinger
akoeplingerforce-pushed the nativeaot-runtimepack branch from a7626ef to fb651aeCompareApril 19, 2023 14:04
@jkotas

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What is going to be the name of this runtime pack?

@steveisok

steveisok commented Apr 19, 2023

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What is going to be the name of this runtime pack?

Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.<os>-<arch>

@steveisok

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Looks good!

@jkotas

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Similar to how we include mono in the runtime packs. Microsoft.NETCore.App.Runtime.NativeAOT.-

Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?

I am wondering whether it would make sense to do the same change for all hosts and targets.

Comment threadsrc/installer/pkg/sfx/Microsoft.NETCore.App/Directory.Build.props Outdated
Comment on lines +187 to +190
<PlatformManifestFileEntry Include="System.Private.DisabledReflection.dll" />
<PlatformManifestFileEntry Include="System.Private.Reflection.Execution.dll" />
<PlatformManifestFileEntry Include="System.Private.StackTraceMetadata.dll" />
<PlatformManifestFileEntry Include="System.Private.TypeLoader.dll" />

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Why are these needed? I thought NativeAOT ships as native binary?
Is System.Private.Corelib.dll missing in the list?

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Member

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These are things that could be in CoreLib but since it doesn't cost anything to have them out of CoreLib, we keep them out of CoreLib. We folded some into CoreLib in the past. We definitely need CoreLib too and it's already include above.

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I see so there is a circular dependency between these and SPC?

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Is System.Private.Corelib.dll missing in the list?

SPC is already included at line 74.

@steveisok

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I am wondering whether it would make sense to do the same change for all hosts and targets.

I think it makes sense. Should we also change the name of the mono aot compiler packs? Right now it's Microsoft.NETCore.App.Runtime.AOT.<os>-<arch>.

@akoeplinger
akoeplinger marked this pull request as ready for review April 21, 2023 12:18
@akoeplinger

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Is the AOT compiler going to stay in Microsoft.DotNet.ILCompiler?
I am wondering whether it would make sense to do the same change for all hosts and targets.

@jkotas the AOT compiler is going to stay in Microsoft.DotNet.ILCompiler, or at least I don't see a reason why we should move it.

We can make the runtime pack change for all hosts/targets, I just started with the new platforms so the risk is lower.

@akoeplinger
akoeplinger merged commit 54741bb into dotnet:mainApr 21, 2023
@akoeplinger
akoeplinger deleted the nativeaot-runtimepack branch April 21, 2023 18:53
@ghostghost locked as resolved and limited conversation to collaborators May 21, 2023
Sign up for freeto subscribe to this conversation on GitHub. Already have an account? Sign in.

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6 participants

@akoeplinger@jkotas@steveisok@marek-safar@am11@MichalStrehovsky