add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

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@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
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in the future please make sure to update the shas too when updating VersionDetails.xml

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

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Enable source-build pre-built detection

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@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

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@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

@ghost

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
@lewing

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in the future please make sure to update the shas too when updating VersionDetails.xml

@oleksandr-didyk

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Successfully merging this pull request may close these issues.

Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

Conversation

@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

@ghost

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Tagging subscribers to this area: @dotnet/area-infrastructure-libraries
See info in area-owners.md if you want to be subscribed.

Issue Details

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Author:oleksandr-didyk
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Labels:

area-Infrastructure-libraries

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@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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Member

source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
@lewing

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in the future please make sure to update the shas too when updating VersionDetails.xml

@oleksandr-didyk

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Successfully merging this pull request may close these issues.

Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

Conversation

@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

@ghost

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Tagging subscribers to this area: @dotnet/area-infrastructure-libraries
See info in area-owners.md if you want to be subscribed.

Issue Details

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Author:oleksandr-didyk
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Labels:

area-Infrastructure-libraries

Milestone:-

@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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Member

source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
@lewing

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in the future please make sure to update the shas too when updating VersionDetails.xml

@oleksandr-didyk

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ContributorAuthor

in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Projects

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Development

Successfully merging this pull request may close these issues.

Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
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add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

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@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
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in the future please make sure to update the shas too when updating VersionDetails.xml

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

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Enable source-build pre-built detection

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@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

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@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
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in the future please make sure to update the shas too when updating VersionDetails.xml

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

Conversation

@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

@ghost

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Issue Details

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Author:oleksandr-didyk
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area-Infrastructure-libraries

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@ViktorHofer

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
@lewing

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in the future please make sure to update the shas too when updating VersionDetails.xml

@oleksandr-didyk

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Successfully merging this pull request may close these issues.

Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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add pre-built detection - #86151

Merged
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection
May 18, 2023
Merged

add pre-built detection#86151
oleksandr-didyk merged 4 commits into
dotnet:mainfrom
oleksandr-didyk:add-pre-build-detection

Conversation

@oleksandr-didyk

@oleksandr-didykoleksandr-didyk commented May 12, 2023

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Resolves#81468

Existing issues:

CC: @MichaelSimons@ViktorHofer

@ghost

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Issue Details

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

@oleksandr-didyk

oleksandr-didyk commented May 15, 2023

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starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails

We have been relying on NuGet APIs underneath the Microsoft.DotNet.Build.Tasks.TargetFramework package for years. What's the reason for this showing up now?

I added SRBP for Nuget as part of this work, which was fine at first, but after my change in Arcade the build started failing as it was loading the ref pack in

@ViktorHofer

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source-build logic has a check for test projects & the check complains about src/libraries/pretest.proj. I can find a way to silence the check for this particular case. That, or maybe the proj should not have test in its name in the first place?

Yes, please silence the check. I'm not exactly happy about that validation tbh. We have other shipping projects with "Tests" in its name which currently are excluded from source build as they rely on external prebuilds, i.e. Microsoft.Extensions.DependencyInjection.Specifications.Tests. While those currently don't cause a problem, we might have other such cases in the future which we want to include during source build.

@oleksandr-didyk

oleksandr-didyk commented May 16, 2023

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DotNet.Build.Tasks issue - starting from Arcade version 8.0.0-beta.23260.3 DotNet.Build.Tasks.TargetFrameworks.targets tries to load Nuget.Frameworks from SBRP during the build and fails (source); the version where this manifests has only one change, which is bump of DependencyModel to latest, i.e. I probably missed something during testing. Will investigate.

I think I figured out what happened, but will talk it out with Michael to be sure -> DotNet.Build.Tasks.TargetFrameworks package comes with a version of Nuget already inside of it, in the tools directory. This version is the one that gets loaded in.

In this case, it seems that during Arcade build the SBRP version of Nuget got included in the tools directory and crashes the build. I verified this building the latest Arcade version without SBRP and then using that version in runtime

Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated

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@mmitche I followed your reasoning for baselining Analyzers in roslyn here as well, since it follows the same pattern of product build utilizing latest version while for repo build we cannot use intermediates (for now) or SBRP. Pinging just to verify if you think this train of thought is correct here as well. Thanks!

@oleksandr-didyk
oleksandr-didykforce-pushed the add-pre-build-detection branch from be3a415 to d8487f8CompareMay 17, 2023 14:39
Comment threadeng/SourceBuildPrebuiltBaseline.xml Outdated
Comment threadeng/Versions.props Outdated
@oleksandr-didyk
oleksandr-didyk marked this pull request as ready for review May 17, 2023 18:28
@oleksandr-didyk
oleksandr-didyk merged commit f346aac into dotnet:mainMay 18, 2023
@oleksandr-didyk
oleksandr-didyk deleted the add-pre-build-detection branch May 18, 2023 08:15
@lewing

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in the future please make sure to update the shas too when updating VersionDetails.xml

@oleksandr-didyk

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in the future please make sure to update the shas too when updating VersionDetails.xml

My bad, normally I update dependencies via the darc client, which handles this for me, but this time I did it manually. Will make sure to not forget this in the future

@ghostghost locked as resolved and limited conversation to collaborators Jun 18, 2023
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Successfully merging this pull request may close these issues.

Enable source-build pre-built detection

4 participants

@oleksandr-didyk@ViktorHofer@lewing@MichaelSimons