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Fix Http2 MultiConnection test race conditions - #91156

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Aug 29, 2023
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Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
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MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
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area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

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})();
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try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

Merged
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

Merged
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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Http2_MultipleConnectionsEnabled test failures

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

Merged
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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Http2_MultipleConnectionsEnabled test failures

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

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MihaZupan merged 1 commit into
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MihaZupan:h2-multicon-tests2
Aug 29, 2023
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Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
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MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

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MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

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@MihaZupan@wfurt@antonfirsov
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

Merged
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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Http2_MultipleConnectionsEnabled test failures

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@MihaZupan@wfurt@antonfirsov
, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
Skip to content

Fix Http2 MultiConnection test race conditions - #91156

Merged
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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Http2_MultipleConnectionsEnabled test failures

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Fix Http2 MultiConnection test race conditions by MihaZupan · Pull Request #91156 · dotnet/runtime · GitHub
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Fix Http2 MultiConnection test race conditions - #91156

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MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2
Aug 29, 2023
Merged

Fix Http2 MultiConnection test race conditions#91156
MihaZupan merged 1 commit into
dotnet:mainfrom
MihaZupan:h2-multicon-tests2

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Closes#91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

@MihaZupanMihaZupan added this to the 9.0.0 milestone Aug 26, 2023
@MihaZupan
MihaZupan requested a review from a teamAugust 26, 2023 13:04
@MihaZupanMihaZupan self-assigned this Aug 26, 2023
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Issue Details

Closes #91075

These tests have logic along the lines of

varconnection1=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();varconnection2=awaitSetupConnectionAsync(StreamLimit);awaitStartStreamLimitRequestsAsync();

When a new Http2 connection is being added to the pool, it will first check whether there are any pending requests on the queue. It will signal those requests before storing itself in the list of available connections on the pool.

When the warmup request in SetupConnectionAsync was woken up, it would be fully processed quickly. We would then continue to queue up new client requests assuming we already have a connection in the pool to handle them.
However due to the race condition, the connection hasn't added itself to the pool yet, so these queued requests end up kicking off a new connection attempt.

You can then get into a situation where the next SetupConnectionAsync will receive a request, but it won't be the same request as the warmup task. Because the warmup task never got a response, the test would time out.

This change fixes this race by making sure to accept all pending requests on the server first, before initiating a new connection. As all previous requests will be accepted already, SetupConnectionAsync will see the first request on the connection being the warmup one correctly.


The issue happening with Http2_MultipleConnectionsEnabled_IdleConnectionTimeoutExpired_ConnectionRemovedAndNewCreated is a slight derivation of the above.
We would also start an extra connection attempt, but as the test involves waiting 20 seconds for the connection to hit the pool idle timeout, that connection attempt would end up hitting PendingConnectionTimeoutOnRequestCompletion.
When we went to accept a new connection after the fact, the loopback server would accept that already-cancelled connect attempt, and fail when trying to use that connection.

This change fixes that by blocking that third connection attempt from going through ConnectCallback to the socket layer until we're ready to accept it.

Author:MihaZupan
Assignees:MihaZupan
Labels:

area-System.Net.Http

Milestone:9.0.0

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/azp run runtime-libraries-coreclr outerloop

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LGTM

@MihaZupan
MihaZupan merged commit 36cf0e4 into dotnet:mainAug 29, 2023
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/backport to release/8.0

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Started backporting to release/8.0: https://github.com/dotnet/runtime/actions/runs/6027293964

@ghostghost locked as resolved and limited conversation to collaborators Sep 29, 2023
@antonfirsovantonfirsov added the test-bug Problem in test source code (most likely) label Dec 12, 2024
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Http2_MultipleConnectionsEnabled test failures

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@MihaZupan@wfurt@antonfirsov