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DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
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var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
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var observer = new MutationObserver(addCopyButtons);
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})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - dqf318/DashEngine: DashEngine is a Sonic Engine/Framework for Unreal Engine 4 · GitHub
Skip to content

Repository files navigation

DashEngine

THIS IS AN ANTICIPATED RELEASE

So you have an high chance to find bugs in this version (and even in a stable release..) so don't hesitate to report any on our discord server !

Presentation

DashEngine is an Unreal Engine 4 Sonic Framework/Devkit who provide all the tools, gimmicks, and gameplay needed to start building awesome (or not...) sonic gameplay based fangames. It is shipped with an Adventure Sonic gameplay style and a Modern Sonic gameplay style. And with some tweaks you can even create aClassic Sonicgameplay style in a 2.5D world !

Everything can be customized in DashEngine... From the model of your character to the amount of momentum sonic will earn.

This repository host the Version 1.1.0 of DashEngine and it is maintained by Marvin, Dynu, Novarek and all the others contributors from the community.

Getting Started

To install DashEngine in your computer and start building levels follow these steps.

Prerequisites

  • Unreal Engine 4.24
  • Visual Studio 2019
  • Windows 10 build 1809* (At least for Raytracing support)

DashEngine was never compiled/tested on Mac OS or Linux, so if you manage to run it on one of the mentioned operating systems don't hesitate to contact us !

*To know your Windows 10 version, open the execute dialog box (Windows + R) and type "winver" (without the quotes..) in the text box. Run the command and a dialog box indicating your Windows 10 version will be displayed on your screen.

Downloading DashEngine

First, fork the repository to your own GitHub Repositories list, then clone the repository to your local computer using any git program like TortoiseGit (Recommended), SourceTree, GitHub Desktop or the Git SCM

Or using the Git Bash, directly...

git clone https://github.com/[YourGitHubUsername]/DashEngine.git

If you run into severals problems while installing DashEngine, before writing an issue, please watch this 'How to install DashEngine' video first, or read the web version. Otherwise you can ask your question on our discord server directly.

Once you're ready to share your custom modifications with us, come back on this repository and create a pull request, then choose your fork as a head repository ! If your changes respect the guidelines and are accepted by the moderators then your contributions will be added to the official branch of DashEngine ! ^^

Screenshots

DashEngine Main Menu

MainMenu_1MainMenu_2MainMenu_3

DashEngine Test Level

TestMap

About

DashEngine is a Sonic Engine/Framework for Unreal Engine 4

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