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libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

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13 stars

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1 watching

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} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
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(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
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libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

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Used by

Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

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libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

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libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

Repository files navigation

libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

Repository files navigation

libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

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libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - echoz/xlibspatialite: Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0. · GitHub
Skip to content

Repository files navigation

libspatialite

This builds sqlite3 with spatial features (ie. positioning, coordinates, poloygons, etc.) for iOS using an Xcode static library project.

Include in it are the GEOS and PROJ projects which builds into their own individual libaries albeit really huge in size 43mb and 1.7mb respectively.

By default, the project just builds the libspatialite library without GEOS and PROJ support by firstly not linking them and defining the OMIT_GEOS and OMIT_PROJ definitions.

Should these libraries need to be built and included, just link the libspatialite target with the GEOS and PROJ libraries and remove the C Flags of OMIT_GEOS and OMIT_PROJ, clean and rebuild.

Currently

5.7mb when built with spatialit (-GEOS -PROJ)e and the sqlite3 (+RTree +FTS3) amalgamation.

Caveat

If you want things like distance between points, it is inevitable that you ahve to include the GEOS and PROJ packages which does bring SQLite to 43mb. Distance Functions

About

Xcode project to build iOS versions of libspatialite, Currently builds libspatialite 3.0.1, GEOS 20120517 and PROJ4.8.0.

Resources

Stars

13 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages