lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

Description

@kaotao

Describe the bug
We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

Please also mention any information which could help others to understand
the problem you're facing:
We are using the latest levelx
Maybe we will implement cache function for nand flash

To Reproduce
After power on , levelx behaves all the same

levelx_performance_test.txt

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

      Description

      @kaotao

      Describe the bug
      We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

      Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

      Please also mention any information which could help others to understand
      the problem you're facing:
      We are using the latest levelx
      Maybe we will implement cache function for nand flash

      To Reproduce
      After power on , levelx behaves all the same

      levelx_performance_test.txt

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        bugSomething isn't working

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

          Description

          @kaotao

          Describe the bug
          We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

          Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

          Please also mention any information which could help others to understand
          the problem you're facing:
          We are using the latest levelx
          Maybe we will implement cache function for nand flash

          To Reproduce
          After power on , levelx behaves all the same

          levelx_performance_test.txt

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            bugSomething isn't working

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

              Description

              @kaotao

              Describe the bug
              We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

              Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

              Please also mention any information which could help others to understand
              the problem you're facing:
              We are using the latest levelx
              Maybe we will implement cache function for nand flash

              To Reproduce
              After power on , levelx behaves all the same

              levelx_performance_test.txt

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                bugSomething isn't working

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

                  Description

                  @kaotao

                  Describe the bug
                  We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

                  Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

                  Please also mention any information which could help others to understand
                  the problem you're facing:
                  We are using the latest levelx
                  Maybe we will implement cache function for nand flash

                  To Reproduce
                  After power on , levelx behaves all the same

                  levelx_performance_test.txt

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    bugSomething isn't working

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

                      Description

                      @kaotao

                      Describe the bug
                      We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

                      Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

                      Please also mention any information which could help others to understand
                      the problem you're facing:
                      We are using the latest levelx
                      Maybe we will implement cache function for nand flash

                      To Reproduce
                      After power on , levelx behaves all the same

                      levelx_performance_test.txt

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        bugSomething isn't working

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

                          Description

                          @kaotao

                          Describe the bug
                          We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

                          Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

                          Please also mention any information which could help others to understand
                          the problem you're facing:
                          We are using the latest levelx
                          Maybe we will implement cache function for nand flash

                          To Reproduce
                          After power on , levelx behaves all the same

                          levelx_performance_test.txt

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            bugSomething isn't working

                            Type

                            No type

                            Projects

                            No projects

                              Milestone

                              No milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              lx_nand_flash_open takes too long time and continuously read pages within a block again and again #49

                              Description

                              @kaotao

                              Describe the bug
                              We have successfully making levelx working together with filex on a nxp 1052 board with a nand flash of 4Gb。We made out test program based on demo_filex_nand_flash.c. The performance especially lx_nand_flash_open is poor. After board startup and levelx & filex format, the first several times of lx_nand_flash_open consumes about several seconds, but later increases to more than 10 seconds and at last takes 30 seconds, which is too long( 12 seconds without logs on). Our nand spi clock speed is 40M HZ

                              Checking through the log, we found during lx_nand_flash_open, levelx will continuously read some pages within a block again and again(eg, read block 2047 pages 42 to 0, and then read block 2047 pages 42 to 2, and then read block 2047 pages 42 to 3 and keep on doing like this until read block 2047 pages 42 to 16). Can't levelx read pages within a block once and get all the required information, so as to increase performance? Meanwhile, i didn't find any cache function for nand flash.

                              Please also mention any information which could help others to understand
                              the problem you're facing:
                              We are using the latest levelx
                              Maybe we will implement cache function for nand flash

                              To Reproduce
                              After power on , levelx behaves all the same

                              levelx_performance_test.txt

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                bugSomething isn't working

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions