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Hello

Screenshot

This is an asteroids clone developed using cl-opengl, complete with particles and everything!

For now, just running (ql:quickload :cl-game) should be enough to get going.

Then, to start the game, go to asteroids.lisp and run (game-loop).

Current TODOs

  • Create a Menu System e.g for restarting, pausing(?)
  • Score Keeping

Less Important TODOs

  • Change ship color depending on state
  • Move vector math to separate package
  • Move Top Level API (game-loop) to separate package
  • Figure out units of length (to allow easier scaling etc..)

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Asteroids in Lisp

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