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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

Stars

0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

Stars

0 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

Stars

0 stars

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0 watching

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Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Sequence Winner Announcer

The game board:

What the computer sees and displays:

What?

This program detects and announces winning moves for the board game Sequence.

Why?

My family would commonly play past the end of the game because we wouldn't notice someone won.

How?

This uses OpenCV to do the computer vision and Ruby to do the solving. (I'm a rubyist so this was the fastest way to write the solver for me.)

Caveats

  • The color profile is highly customized to my camera and will need to be adjusted if you really are trying to get this to work for yourself.
  • It only works for Blue and Green pieces.
  • The code needs refactored. It was written in a couple evenings so many hacks and copy/pastes were done.

About

Computer vision project to fix a problem with family game night. Detect and announce winner for the board game Sequence.

Resources

Stars

0 stars

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0 watching

Forks

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Packages

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