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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

Expand Down
10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

Expand Down
6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
Expand Down
2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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2 changes: 1 addition & 1 deletion docs/databases.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -85,7 +85,7 @@ Some examples of databases that work like this could be **PostgreSQL**, **MySQL*

### Distributed servers

In some cases, the database could even be a group server applications running on different machines, working together and communicating between them to be more efficient and handle more data.
In some cases, the database could even be a group of server applications running on different machines, working together and communicating between them to be more efficient and handle more data.

In this case, your code would talk to one or more of these server applications running on different machines.

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2 changes: 1 addition & 1 deletion docs/tutorial/connect/create-connected-tables.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -107,7 +107,7 @@ Most of that should look familiar:

The column will be named `team_id`. It will be an integer, and it could be `NULL` in the database (or `None` in Python), becase there could be some heroes that don't belong to any team.

As we don't have to explicitly pass `team_id=None` when creating a hero, we add a default of `None` to the `Field()`.
We add a default of `None` to the `Field()` so we don't have to explicitly pass `team_id=None` when creating a hero.

Now, here's the new part:

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10 changes: 5 additions & 5 deletions docs/tutorial/limit-and-offset.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -81,7 +81,7 @@ In this case, instead of getting all the 7 rows, we are limiting them to only ge

<img class="shadow" alt="table with first 3 rows selected" src="/img/tutorial/offset-and-limit/limit.svg">

## Run the Program on the Comamnd Line
## Run the Program on the Command Line

If we run it on the command line, it will output:

Expand DownExpand Up@@ -153,7 +153,7 @@ Each of those methods applies the change in the internal special select statemen

**Offset** means "skip this many rows", and as we want to skip the ones we already saw, the first three, we use `.offset(3)`.

## Run the Program with Offset on the Comamnd Line
## Run the Program with Offset on the Command Line

Now we can run the program on the command line, and it will output:

Expand DownExpand Up@@ -207,9 +207,9 @@ The database right now has **only 7 rows**, so this query can only get 1 row.

But don't worry, the database won't throw an error trying to get 3 rows when there's only one (as would happen with a Python list).

The database knows that we want to **limit** the number of results, but it doesn't necessarily has to find those many results.
The database knows that we want to **limit** the number of results, but it doesn't necessarily have to find that many results.

## Run the Program with the Last Batch on the Comamnd Line
## Run the Program with the Last Batch on the Command Line

And if we run it in the command line, it will output:

Expand DownExpand Up@@ -271,7 +271,7 @@ Of course, you can also combine `.limit()` and `.offset()` with `.where()` and o

</details>

## Run the Program with Limit and Where on the Comamnd Line
## Run the Program with Limit and Where on the Command Line

If we run it on the command line, it will find all the heroes in the database with an age above 32. That would normally be 4 heroes.

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6 changes: 3 additions & 3 deletions docs/tutorial/select.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -97,9 +97,9 @@ FROM hero

That would end up in the same result. Although we won't use that for **SQLModel**.

### `SELECT` Less Columns
### `SELECT` Fewer Columns

We can also `SELECT` less columns, for example:
We can also `SELECT` fewer columns, for example:

```SQL
SELECT id, name
Expand DownExpand Up@@ -150,7 +150,7 @@ Another variation is that most of the SQL keywords like `SELECT` can also be wri

This is the interesting part. The tables returned by SQL databases **don't have to exist** in the database as independent tables. 🧙

For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with less columns.
For example, in our database, we only have one table that has all the columns, `id`, `name`, `secret_name`, `age`. And here we are getting a result table with fewer columns.

One of the main points of SQL is to be able to keep the data structured in different tables, without repeating data, etc, and then query the database in many ways and get many different tables as a result.

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6 changes: 3 additions & 3 deletions docs/tutorial/update.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -39,7 +39,7 @@ In a similar way to `SELECT` statements, the first part defines the columns to w

And the second part, with the `WHERE`, defines to which rows it should apply that update.

In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the udpate in that row.
In this case, as we only have one hero with the name `"Spider-Boy"`, it will only apply the update in that row.

!!! info
Notice that in the `UPDATE` the single equals sign (`=`) means **assignment**, setting a column to some value.
Expand DownExpand Up@@ -70,7 +70,7 @@ After that update, the data in the table will look like this, with the new age f
</table>

!!! tip
It will probably be more common to find the row to update by Id, for example:
It will probably be more common to find the row to update by `id`, for example:

```SQL
UPDATE hero
Expand DownExpand Up@@ -340,7 +340,7 @@ Now let's review all that code:

The update process with **SQLModel** is more or less the same as with creating new objects, you add them to the session, and then commit them.

This also means that you can update several fields (atributes, columns) at once, and you can also update several objects (heroes) at once:
This also means that you can update several fields (attributes, columns) at once, and you can also update several objects (heroes) at once:

```{ .python .annotate hl_lines="15-17 19-21 23" }
# Code above omitted 👆
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2 changes: 1 addition & 1 deletion docs/tutorial/where.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -271,7 +271,7 @@ In the example above we are using two equal signs (`==`). That's called the "**e
!!! tip
An **operator** is just a symbol that is put beside one value or in the middle of two values to do something with them.

`==` is called **equality** operator because it checks if two things are **equal**.
`==` is called the **equality** operator because it checks if two things are **equal**.

When writing Python, if you write something using this equality operator (`==`) like:

Expand Down