Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Latest commit

History

54 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

DCIntrospect

Twitter: @patr

Our commercial apps: domesticcat.com.au

Introspect is small set of tools for iOS that aid in debugging user interfaces built with UIKit. It's especially useful for UI layouts that are dynamically created or can change during runtime, or for tuning performance by finding non-opaque views or views that are re-drawing unnecessarily. It's designed for use in the iPhone simulator, but can also be used on a device.

Introspect Demo Image

It uses keyboard shortcuts to handle starting, ending and other commands. It can also be invoked via an app-wide UIGestureRecognizer if it is to be used on the device.

Features:

  • Simple to setup and use
  • Controlled via app-wide keyboard commands
  • Highlighting of view frames
  • Displays a views origin & size, including distances to edges of main window
  • Move and resize view frames during runtime using shortcut keys
  • Logging of properties of a view, including subclass properties, actions and targets (see below for an example)
  • Logging of accessibility properties — useful for UI automation scripts
  • Manually call setNeedsDisplay, setNeedsLayout and reloadData (for UITableView)
  • Highlight all view outlines
  • Highlight all views that are non-opaque
  • Shows warning for views that are positioned on non-integer origins (will cause blurriness when drawn)
  • Print a views hierarchy to console (via private method recursiveDescription) to console

Usage

Before you start make sure the DEBUG environment variable is set. DCIntrospect will not run without that set to prevent it being left in for production use.

Add the DCIntrospect class files to your project, add the QuartzCore framework if needed. To start:

[window makeKeyAndDisplay]
// always call after makeKeyAndDisplay.
#ifdef TARGET_IPHONE_SIMULATOR
[[DCIntrospect sharedIntrospector] start];
#endif

The #ifdef to target the simulator is not required but is a good idea to further prevent leaving it on in production code.

Once setup, simply push the space bar to invoke the introspect or then start clicking on views to get info. You can also tap and drag around the interface.

A a small demo app is included to test it out.

Selected keyboard shortcuts

  • Start/Stop: spacebar
  • Help: ?
  • Print properties and actions of selected view to console: p
  • Print accessibility properties and actions of selected view to console: a
  • Toggle all view outlines: o
  • Toggle highlighting non-opaque views: O
  • Nudge view left, right, up & down: 4 6 8 2 (use the numeric pad) or ← → ↑ ↓
  • Print out the selected views' new frame to console after nudge/resize: 0
  • Print selected views recursive description to console: v

Logging selected views properties

Pushing p will log out the available properties about the selected view. DCIntrospect will try to make sense of the values it can and show more useful info. An example from a UIButton:

** UIRoundedRectButton : UIButton : UIControl : UIView : UIResponder : NSObject **
** UIView properties **
tag: 1
frame: {{21, 331}, {278, 37}} | bounds: {{0, 0}, {278, 37}} | center: {160, 349.5}
transform: [1, 0, 0, 1, 0, 0]
autoresizingMask: UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin
autoresizesSubviews: YES
contentMode: UIViewContentModeScaleToFill | contentStretch: {{0, 0}, {1, 1}} backgroundColor: nil
alpha: 1.00 | opaque: NO | hidden: NO | clips to bounds: NO |
clearsContextBeforeDrawing: YES
userInteractionEnabled: YES | multipleTouchEnabled: NO
gestureRecognizers: nil
** UIRoundedRectButton properties **
** Targets & Actions **
target: <DCIntrospectDemoViewController: 0x4c8c0e0> action: buttonTapped:

Customizing Key Bindings

Edit the file DCIntrospectSettings.h to change key bindings. You might want to change the key bindings if your using a laptop/wireless keyboard for development.

License

Made available under the MIT License.

Collaboration

If you have any feature requests/bugfixes etc. feel free to help out and send a pull request, or create a new issue.

About

Small library of visual debugging tools for iOS.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages