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README

Minimalistic PlayStation (PS1) development workflow using the official PsyQ SDK, under Windows XP SP3.

Structure

Project folder structure for building a basic triangle:

bin/
├── BUILDCD/
│ ├── BUILDCD.EXE
│ ├── PSXLICENSE.exe
│ └── STRIPISO.exe
├── EMU/
│ └── NO$PSX.EXE
└── PSYQ/
├── CCPSX.EXE
└── CPE2X.EXE
build/
└── triangle/
├── MAIN.CPE
├── MAIN.EXE
├── DISC.IMG
└── DISC.ISO
src/
└── triangle/
├── main.c
├── BUILD.bat
└── RUN.bat
templates/
├── SYSTEM.CNF
├── MAIN.CTI
└── layout.xml
BUILD.bat

Usage

Run src/triangle/BUILD.bat to compile the project. This script invokes the main BUILD.bat at the root, handles all compilation steps, and writes the final ISO and binaries to build/triangle/.

You can also use src/triangle/RUN.bat, which builds the project if needed and launches the generated ISO in NO$PSX for instant preview.

References

About

Messing around with PsyQ SDK

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