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WebSocket disconnects after sending ping messages #78

Description

@OdCheban

Description:
I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

What I'm doing:

  1. Connecting to wss://api.gateio.ws/ws/v4/
  2. Subscribing to spot.obu channel for ob.BTC_USDT.50
  3. Sending ping messages every 20 seconds in the following format:
    {
    "time": {time},
    "channel": "spot.ping"
    }

Expected behavior:
The server should respond with a pong message and keep the connection alive.

Actual behavior:
Initially, the server responds with pong messages
After some time (varies, but eventually), the server disconnects the WebSocket connection
The disconnection happens without any error message or warning...after 270 seconds

Code:

import json
import time
import threading
from datetime import datetime
from websocket import create_connection
class WebSocketLogger:
def __init__(self):
self.start_time = datetime.now()
self.ws = None
self.running = False
def send_ping(self):
while self.running:
time.sleep(20)
if self.running and self.ws:
try:
self.ws.send(json.dumps({
"time": int(time.time()),
"channel": "spot.ping"
}))
print(f"Sent ping")
except Exception as e:
print(f"Error sending ping: {e}")
break
def run(self):
self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
print("Connected to WebSocket")
self.ws.send(json.dumps({
"time": int(time.time()),
"channel": "spot.obu",
"event": "subscribe",
"payload": ["ob.BTC_USDT.50"]
}))
print("Sent subscription")
self.running = True
threading.Thread(target=self.send_ping, daemon=True).start()
try:
while True:
message = self.ws.recv()
if "pong" in message:
print(message)
except KeyboardInterrupt:
elapsed = datetime.now() - self.start_time
print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
finally:
self.running = False
self.ws.close()
if __name__ == "__main__":
WebSocketLogger().run()

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
       blocks
      (function() {
      function addCopyButtons() {
      document.querySelectorAll('pre code').forEach(function(codeBlock) {
      if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
      codeBlock.parentElement.setAttribute('data-copy-added', 'true');
      var btn = document.createElement('button');
      btn.textContent = 'Copy';
      btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
      btn.onmouseover = function() { this.style.opacity = '1'; };
      btn.onmouseout = function() { this.style.opacity = '0.7'; };
      btn.onclick = function() {
      navigator.clipboard.writeText(codeBlock.textContent).then(function() {
      btn.textContent = 'Copied!';
      setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
      });
      };
      codeBlock.parentElement.style.position = 'relative';
      codeBlock.parentElement.appendChild(btn);
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      observer.observe(document.body, { childList: true, subtree: true });
      })();
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
      Skip to content
      This repository was archived by the owner on Jul 16, 2026. It is now read-only.
      This repository was archived by the owner on Jul 16, 2026. It is now read-only.

      WebSocket disconnects after sending ping messages #78

      Description

      @OdCheban

      Description:
      I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

      What I'm doing:

      1. Connecting to wss://api.gateio.ws/ws/v4/
      2. Subscribing to spot.obu channel for ob.BTC_USDT.50
      3. Sending ping messages every 20 seconds in the following format:
        {
        "time": {time},
        "channel": "spot.ping"
        }

      Expected behavior:
      The server should respond with a pong message and keep the connection alive.

      Actual behavior:
      Initially, the server responds with pong messages
      After some time (varies, but eventually), the server disconnects the WebSocket connection
      The disconnection happens without any error message or warning...after 270 seconds

      Code:

      import json
      import time
      import threading
      from datetime import datetime
      from websocket import create_connection
      class WebSocketLogger:
      def __init__(self):
      self.start_time = datetime.now()
      self.ws = None
      self.running = False
      def send_ping(self):
      while self.running:
      time.sleep(20)
      if self.running and self.ws:
      try:
      self.ws.send(json.dumps({
      "time": int(time.time()),
      "channel": "spot.ping"
      }))
      print(f"Sent ping")
      except Exception as e:
      print(f"Error sending ping: {e}")
      break
      def run(self):
      self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
      print("Connected to WebSocket")
      self.ws.send(json.dumps({
      "time": int(time.time()),
      "channel": "spot.obu",
      "event": "subscribe",
      "payload": ["ob.BTC_USDT.50"]
      }))
      print("Sent subscription")
      self.running = True
      threading.Thread(target=self.send_ping, daemon=True).start()
      try:
      while True:
      message = self.ws.recv()
      if "pong" in message:
      print(message)
      except KeyboardInterrupt:
      elapsed = datetime.now() - self.start_time
      print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
      finally:
      self.running = False
      self.ws.close()
      if __name__ == "__main__":
      WebSocketLogger().run()
      

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
          Skip to content
          This repository was archived by the owner on Jul 16, 2026. It is now read-only.
          This repository was archived by the owner on Jul 16, 2026. It is now read-only.

          WebSocket disconnects after sending ping messages #78

          Description

          @OdCheban

          Description:
          I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

          What I'm doing:

          1. Connecting to wss://api.gateio.ws/ws/v4/
          2. Subscribing to spot.obu channel for ob.BTC_USDT.50
          3. Sending ping messages every 20 seconds in the following format:
            {
            "time": {time},
            "channel": "spot.ping"
            }

          Expected behavior:
          The server should respond with a pong message and keep the connection alive.

          Actual behavior:
          Initially, the server responds with pong messages
          After some time (varies, but eventually), the server disconnects the WebSocket connection
          The disconnection happens without any error message or warning...after 270 seconds

          Code:

          import json
          import time
          import threading
          from datetime import datetime
          from websocket import create_connection
          class WebSocketLogger:
          def __init__(self):
          self.start_time = datetime.now()
          self.ws = None
          self.running = False
          def send_ping(self):
          while self.running:
          time.sleep(20)
          if self.running and self.ws:
          try:
          self.ws.send(json.dumps({
          "time": int(time.time()),
          "channel": "spot.ping"
          }))
          print(f"Sent ping")
          except Exception as e:
          print(f"Error sending ping: {e}")
          break
          def run(self):
          self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
          print("Connected to WebSocket")
          self.ws.send(json.dumps({
          "time": int(time.time()),
          "channel": "spot.obu",
          "event": "subscribe",
          "payload": ["ob.BTC_USDT.50"]
          }))
          print("Sent subscription")
          self.running = True
          threading.Thread(target=self.send_ping, daemon=True).start()
          try:
          while True:
          message = self.ws.recv()
          if "pong" in message:
          print(message)
          except KeyboardInterrupt:
          elapsed = datetime.now() - self.start_time
          print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
          finally:
          self.running = False
          self.ws.close()
          if __name__ == "__main__":
          WebSocketLogger().run()
          

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
              Skip to content
              This repository was archived by the owner on Jul 16, 2026. It is now read-only.
              This repository was archived by the owner on Jul 16, 2026. It is now read-only.

              WebSocket disconnects after sending ping messages #78

              Description

              @OdCheban

              Description:
              I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

              What I'm doing:

              1. Connecting to wss://api.gateio.ws/ws/v4/
              2. Subscribing to spot.obu channel for ob.BTC_USDT.50
              3. Sending ping messages every 20 seconds in the following format:
                {
                "time": {time},
                "channel": "spot.ping"
                }

              Expected behavior:
              The server should respond with a pong message and keep the connection alive.

              Actual behavior:
              Initially, the server responds with pong messages
              After some time (varies, but eventually), the server disconnects the WebSocket connection
              The disconnection happens without any error message or warning...after 270 seconds

              Code:

              import json
              import time
              import threading
              from datetime import datetime
              from websocket import create_connection
              class WebSocketLogger:
              def __init__(self):
              self.start_time = datetime.now()
              self.ws = None
              self.running = False
              def send_ping(self):
              while self.running:
              time.sleep(20)
              if self.running and self.ws:
              try:
              self.ws.send(json.dumps({
              "time": int(time.time()),
              "channel": "spot.ping"
              }))
              print(f"Sent ping")
              except Exception as e:
              print(f"Error sending ping: {e}")
              break
              def run(self):
              self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
              print("Connected to WebSocket")
              self.ws.send(json.dumps({
              "time": int(time.time()),
              "channel": "spot.obu",
              "event": "subscribe",
              "payload": ["ob.BTC_USDT.50"]
              }))
              print("Sent subscription")
              self.running = True
              threading.Thread(target=self.send_ping, daemon=True).start()
              try:
              while True:
              message = self.ws.recv()
              if "pong" in message:
              print(message)
              except KeyboardInterrupt:
              elapsed = datetime.now() - self.start_time
              print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
              finally:
              self.running = False
              self.ws.close()
              if __name__ == "__main__":
              WebSocketLogger().run()
              

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
                  Skip to content
                  This repository was archived by the owner on Jul 16, 2026. It is now read-only.
                  This repository was archived by the owner on Jul 16, 2026. It is now read-only.

                  WebSocket disconnects after sending ping messages #78

                  Description

                  @OdCheban

                  Description:
                  I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

                  What I'm doing:

                  1. Connecting to wss://api.gateio.ws/ws/v4/
                  2. Subscribing to spot.obu channel for ob.BTC_USDT.50
                  3. Sending ping messages every 20 seconds in the following format:
                    {
                    "time": {time},
                    "channel": "spot.ping"
                    }

                  Expected behavior:
                  The server should respond with a pong message and keep the connection alive.

                  Actual behavior:
                  Initially, the server responds with pong messages
                  After some time (varies, but eventually), the server disconnects the WebSocket connection
                  The disconnection happens without any error message or warning...after 270 seconds

                  Code:

                  import json
                  import time
                  import threading
                  from datetime import datetime
                  from websocket import create_connection
                  class WebSocketLogger:
                  def __init__(self):
                  self.start_time = datetime.now()
                  self.ws = None
                  self.running = False
                  def send_ping(self):
                  while self.running:
                  time.sleep(20)
                  if self.running and self.ws:
                  try:
                  self.ws.send(json.dumps({
                  "time": int(time.time()),
                  "channel": "spot.ping"
                  }))
                  print(f"Sent ping")
                  except Exception as e:
                  print(f"Error sending ping: {e}")
                  break
                  def run(self):
                  self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
                  print("Connected to WebSocket")
                  self.ws.send(json.dumps({
                  "time": int(time.time()),
                  "channel": "spot.obu",
                  "event": "subscribe",
                  "payload": ["ob.BTC_USDT.50"]
                  }))
                  print("Sent subscription")
                  self.running = True
                  threading.Thread(target=self.send_ping, daemon=True).start()
                  try:
                  while True:
                  message = self.ws.recv()
                  if "pong" in message:
                  print(message)
                  except KeyboardInterrupt:
                  elapsed = datetime.now() - self.start_time
                  print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
                  finally:
                  self.running = False
                  self.ws.close()
                  if __name__ == "__main__":
                  WebSocketLogger().run()
                  

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
                      Skip to content
                      This repository was archived by the owner on Jul 16, 2026. It is now read-only.
                      This repository was archived by the owner on Jul 16, 2026. It is now read-only.

                      WebSocket disconnects after sending ping messages #78

                      Description

                      @OdCheban

                      Description:
                      I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

                      What I'm doing:

                      1. Connecting to wss://api.gateio.ws/ws/v4/
                      2. Subscribing to spot.obu channel for ob.BTC_USDT.50
                      3. Sending ping messages every 20 seconds in the following format:
                        {
                        "time": {time},
                        "channel": "spot.ping"
                        }

                      Expected behavior:
                      The server should respond with a pong message and keep the connection alive.

                      Actual behavior:
                      Initially, the server responds with pong messages
                      After some time (varies, but eventually), the server disconnects the WebSocket connection
                      The disconnection happens without any error message or warning...after 270 seconds

                      Code:

                      import json
                      import time
                      import threading
                      from datetime import datetime
                      from websocket import create_connection
                      class WebSocketLogger:
                      def __init__(self):
                      self.start_time = datetime.now()
                      self.ws = None
                      self.running = False
                      def send_ping(self):
                      while self.running:
                      time.sleep(20)
                      if self.running and self.ws:
                      try:
                      self.ws.send(json.dumps({
                      "time": int(time.time()),
                      "channel": "spot.ping"
                      }))
                      print(f"Sent ping")
                      except Exception as e:
                      print(f"Error sending ping: {e}")
                      break
                      def run(self):
                      self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
                      print("Connected to WebSocket")
                      self.ws.send(json.dumps({
                      "time": int(time.time()),
                      "channel": "spot.obu",
                      "event": "subscribe",
                      "payload": ["ob.BTC_USDT.50"]
                      }))
                      print("Sent subscription")
                      self.running = True
                      threading.Thread(target=self.send_ping, daemon=True).start()
                      try:
                      while True:
                      message = self.ws.recv()
                      if "pong" in message:
                      print(message)
                      except KeyboardInterrupt:
                      elapsed = datetime.now() - self.start_time
                      print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
                      finally:
                      self.running = False
                      self.ws.close()
                      if __name__ == "__main__":
                      WebSocketLogger().run()
                      

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                      No one assigned

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                        No labels
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                        No projects

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                          No milestone

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                          None yet

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                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' WebSocket disconnects after sending ping messages · Issue #78 · gateio/gatews · GitHub
                          Skip to content
                          This repository was archived by the owner on Jul 16, 2026. It is now read-only.
                          This repository was archived by the owner on Jul 16, 2026. It is now read-only.

                          WebSocket disconnects after sending ping messages #78

                          Description

                          @OdCheban

                          Description:
                          I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

                          What I'm doing:

                          1. Connecting to wss://api.gateio.ws/ws/v4/
                          2. Subscribing to spot.obu channel for ob.BTC_USDT.50
                          3. Sending ping messages every 20 seconds in the following format:
                            {
                            "time": {time},
                            "channel": "spot.ping"
                            }

                          Expected behavior:
                          The server should respond with a pong message and keep the connection alive.

                          Actual behavior:
                          Initially, the server responds with pong messages
                          After some time (varies, but eventually), the server disconnects the WebSocket connection
                          The disconnection happens without any error message or warning...after 270 seconds

                          Code:

                          import json
                          import time
                          import threading
                          from datetime import datetime
                          from websocket import create_connection
                          class WebSocketLogger:
                          def __init__(self):
                          self.start_time = datetime.now()
                          self.ws = None
                          self.running = False
                          def send_ping(self):
                          while self.running:
                          time.sleep(20)
                          if self.running and self.ws:
                          try:
                          self.ws.send(json.dumps({
                          "time": int(time.time()),
                          "channel": "spot.ping"
                          }))
                          print(f"Sent ping")
                          except Exception as e:
                          print(f"Error sending ping: {e}")
                          break
                          def run(self):
                          self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
                          print("Connected to WebSocket")
                          self.ws.send(json.dumps({
                          "time": int(time.time()),
                          "channel": "spot.obu",
                          "event": "subscribe",
                          "payload": ["ob.BTC_USDT.50"]
                          }))
                          print("Sent subscription")
                          self.running = True
                          threading.Thread(target=self.send_ping, daemon=True).start()
                          try:
                          while True:
                          message = self.ws.recv()
                          if "pong" in message:
                          print(message)
                          except KeyboardInterrupt:
                          elapsed = datetime.now() - self.start_time
                          print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
                          finally:
                          self.running = False
                          self.ws.close()
                          if __name__ == "__main__":
                          WebSocketLogger().run()
                          

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                              This repository was archived by the owner on Jul 16, 2026. It is now read-only.

                              WebSocket disconnects after sending ping messages #78

                              Description

                              @OdCheban

                              Description:
                              I'm experiencing an issue with the Gate.io WebSocket API where the server disconnects me after I start sending ping messages to keep the connection alive.

                              What I'm doing:

                              1. Connecting to wss://api.gateio.ws/ws/v4/
                              2. Subscribing to spot.obu channel for ob.BTC_USDT.50
                              3. Sending ping messages every 20 seconds in the following format:
                                {
                                "time": {time},
                                "channel": "spot.ping"
                                }

                              Expected behavior:
                              The server should respond with a pong message and keep the connection alive.

                              Actual behavior:
                              Initially, the server responds with pong messages
                              After some time (varies, but eventually), the server disconnects the WebSocket connection
                              The disconnection happens without any error message or warning...after 270 seconds

                              Code:

                              import json
                              import time
                              import threading
                              from datetime import datetime
                              from websocket import create_connection
                              class WebSocketLogger:
                              def __init__(self):
                              self.start_time = datetime.now()
                              self.ws = None
                              self.running = False
                              def send_ping(self):
                              while self.running:
                              time.sleep(20)
                              if self.running and self.ws:
                              try:
                              self.ws.send(json.dumps({
                              "time": int(time.time()),
                              "channel": "spot.ping"
                              }))
                              print(f"Sent ping")
                              except Exception as e:
                              print(f"Error sending ping: {e}")
                              break
                              def run(self):
                              self.ws = create_connection("wss://api.gateio.ws/ws/v4/")
                              print("Connected to WebSocket")
                              self.ws.send(json.dumps({
                              "time": int(time.time()),
                              "channel": "spot.obu",
                              "event": "subscribe",
                              "payload": ["ob.BTC_USDT.50"]
                              }))
                              print("Sent subscription")
                              self.running = True
                              threading.Thread(target=self.send_ping, daemon=True).start()
                              try:
                              while True:
                              message = self.ws.recv()
                              if "pong" in message:
                              print(message)
                              except KeyboardInterrupt:
                              elapsed = datetime.now() - self.start_time
                              print(f"worked: {elapsed.seconds}.{elapsed.microseconds//1000:03d} sec")
                              finally:
                              self.running = False
                              self.ws.close()
                              if __name__ == "__main__":
                              WebSocketLogger().run()
                              

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