build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

Description

@jared-outpost

Background

sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

  • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
  • normalizeBuildDirectory reads the whole XCArchive tree into memory.
  • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

Proposed work

Convert the shared normalization + ZIP-emission path to stream for all build types:

  • Stage entries via temp files on disk instead of buffering.
  • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
  • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

Scope notes

  • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
  • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

Follow-up from #1467 (per review discussion).

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

      Description

      @jared-outpost

      Background

      sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

      • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
      • normalizeBuildDirectory reads the whole XCArchive tree into memory.
      • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

      For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

      Proposed work

      Convert the shared normalization + ZIP-emission path to stream for all build types:

      • Stage entries via temp files on disk instead of buffering.
      • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
      • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

      Scope notes

      • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
      • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

      Follow-up from #1467 (per review discussion).

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

          Description

          @jared-outpost

          Background

          sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

          • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
          • normalizeBuildDirectory reads the whole XCArchive tree into memory.
          • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

          For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

          Proposed work

          Convert the shared normalization + ZIP-emission path to stream for all build types:

          • Stage entries via temp files on disk instead of buffering.
          • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
          • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

          Scope notes

          • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
          • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

          Follow-up from #1467 (per review discussion).

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          Assignees

          No one assigned

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

              Description

              @jared-outpost

              Background

              sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

              • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
              • normalizeBuildDirectory reads the whole XCArchive tree into memory.
              • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

              For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

              Proposed work

              Convert the shared normalization + ZIP-emission path to stream for all build types:

              • Stage entries via temp files on disk instead of buffering.
              • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
              • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

              Scope notes

              • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
              • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

              Follow-up from #1467 (per review discussion).

              Metadata

              Metadata

              Assignees

              No one assigned

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                No labels
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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

                  Description

                  @jared-outpost

                  Background

                  sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

                  • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
                  • normalizeBuildDirectory reads the whole XCArchive tree into memory.
                  • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

                  For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

                  Proposed work

                  Convert the shared normalization + ZIP-emission path to stream for all build types:

                  • Stage entries via temp files on disk instead of buffering.
                  • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
                  • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

                  Scope notes

                  • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
                  • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

                  Follow-up from #1467 (per review discussion).

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                      None yet

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                      No branches or pull requests

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

                      Description

                      @jared-outpost

                      Background

                      sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

                      • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
                      • normalizeBuildDirectory reads the whole XCArchive tree into memory.
                      • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

                      For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

                      Proposed work

                      Convert the shared normalization + ZIP-emission path to stream for all build types:

                      • Stage entries via temp files on disk instead of buffering.
                      • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
                      • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

                      Scope notes

                      • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
                      • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

                      Follow-up from #1467 (per review discussion).

                      Metadata

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                      No one assigned

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                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

                          Description

                          @jared-outpost

                          Background

                          sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

                          • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
                          • normalizeBuildDirectory reads the whole XCArchive tree into memory.
                          • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

                          For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

                          Proposed work

                          Convert the shared normalization + ZIP-emission path to stream for all build types:

                          • Stage entries via temp files on disk instead of buffering.
                          • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
                          • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

                          Scope notes

                          • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
                          • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

                          Follow-up from #1467 (per review discussion).

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            No labels
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                            No projects

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                              No milestone

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                              No branches or pull requests

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              build upload: stream normalization + ZIP emission instead of buffering artifacts in memory #1497

                              Description

                              @jared-outpost

                              Background

                              sentry build upload normalizes every mobile build artifact fully in memory before assembling the deterministic upload wrapper:

                              • normalizeIpa reads the entire IPA and re-emits it via a single zipSync.
                              • normalizeBuildDirectory reads the whole XCArchive tree into memory.
                              • collectDsymEntries extracts dSYM ZIPs to a temp dir but then reads the bytes back in, and the final zipSync assembles the wrapper as one buffer.

                              For large inputs (big XCArchives, large dSYM bundles) this holds the artifact plus the wrapper in memory at once, bounded only by Node's ~2 GiB buffer limit. This surfaced during review of #1467 (dSYM support), but it is not specific to dSYMs — it is the shared normalization path.

                              Proposed work

                              Convert the shared normalization + ZIP-emission path to stream for all build types:

                              • Stage entries via temp files on disk instead of buffering.
                              • Use a chunked/streaming ZIP writer instead of a single zipSync over an in-memory map.
                              • Preserve the current deterministic wrapper output (STORE compression, fixed mtime, sorted entries) so chunk dedup across re-uploads is unaffected.

                              Scope notes

                              • Cross-cutting change to packages/cli/src/lib/build/index.ts; touches IPA, XCArchive, APK/AAB, and dSYM paths.
                              • Must keep byte-for-byte wrapper determinism (verified by the existing normalization tests).

                              Follow-up from #1467 (per review discussion).

                              Metadata

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