ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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ref(node): Clarify usage of onFatalError option in node#2643
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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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@kamilogorek@lobsterkatie@MimiDumpling
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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@kamilogorek@lobsterkatie@MimiDumpling
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ref(node): Clarify usage of onFatalError option in node - #2643

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
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Applied both suggestions. Thanks! :)

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Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

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@kamilogorek@lobsterkatie@MimiDumpling
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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ref(node): Clarify usage of onFatalError option in node - #2643

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ref(node): Clarify usage of onFatalError option in node#2643
kamilogorek merged 3 commits into
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node-onfatalerror

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This pull request is being automatically deployed with Vercel (learn more).
To see the status of your deployment, click below or on the icon next to each commit.

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Thanks, Kamil! 🌻


<Alert level="warning" title="Note">

Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

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Suggested change
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to see how it works and recreates in your custom code, see the implementation of [`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.
Be aware that if you are overwriting this setting, you will lose the default implementation, which handles draining queued events before exiting. If you want to examine how it works and then recreate it in your code, see the implementation of the[`logAndExitProcess`](https://github.com/getsentry/sentry-javascript/blob/master/packages/node/src/handlers.ts) function.

Co-authored-by: Katie Byers <katie.byers@sentry.io>
@kamilogorek

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Applied both suggestions. Thanks! :)

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Successfully merging this pull request may close these issues.

Documentation suggestion: warn about using onFatalError Can't prevent Sentry SDK from exiting the process even with onFatalError

3 participants

@kamilogorek@lobsterkatie@MimiDumpling