Improve usability of Replay SDK public APIs (start/stop/flush) #12810

Description

@billyvg

Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

Current behavior

StoppedStarted (session)Started (buffering)
start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

Proposed behavior

StoppedStarted (session)Started (buffering)
start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

No labels
No labels

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    Improve usability of Replay SDK public APIs (start/stop/flush) #12810

    Description

    @billyvg

    Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

    We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

    Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

    Current behavior

    StoppedStarted (session)Started (buffering)
    start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
    startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
    flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
    stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

    Proposed behavior

    StoppedStarted (session)Started (buffering)
    start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
    startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
    flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
    stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

    Activity

    Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

    Metadata

    Metadata

    Assignees

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      Improve usability of Replay SDK public APIs (start/stop/flush) #12810

      Description

      @billyvg

      Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

      We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

      Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

      Current behavior

      StoppedStarted (session)Started (buffering)
      start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
      startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
      flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
      stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

      Proposed behavior

      StoppedStarted (session)Started (buffering)
      start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
      startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
      flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
      stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

      Activity

      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

      Metadata

      Metadata

      Assignees

      Labels

      No labels
      No labels

      Projects

      No projects

        Milestone

        No milestone

        Relationships

        None yet

        Development

        No branches or pull requests

        Issue actions

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        Improve usability of Replay SDK public APIs (start/stop/flush) #12810

        Description

        @billyvg

        Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

        We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

        Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

        Current behavior

        StoppedStarted (session)Started (buffering)
        start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
        startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
        flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
        stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

        Proposed behavior

        StoppedStarted (session)Started (buffering)
        start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
        startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
        flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
        stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

        Activity

        Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

        Metadata

        Metadata

        Assignees

        Labels

        No labels
        No labels

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          Improve usability of Replay SDK public APIs (start/stop/flush) #12810

          Description

          @billyvg

          Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

          We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

          Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

          Current behavior

          StoppedStarted (session)Started (buffering)
          start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
          startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
          flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
          stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

          Proposed behavior

          StoppedStarted (session)Started (buffering)
          start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
          startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
          flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
          stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

          Metadata

          Metadata

          Assignees

          Labels

          No labels
          No labels

          Projects

          No projects

            Milestone

            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            Improve usability of Replay SDK public APIs (start/stop/flush) #12810

            Description

            @billyvg

            Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

            We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

            Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

            Current behavior

            StoppedStarted (session)Started (buffering)
            start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
            startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
            flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
            stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

            Proposed behavior

            StoppedStarted (session)Started (buffering)
            start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
            startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
            flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
            stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

            Activity

            Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

            Metadata

            Metadata

            Assignees

            Labels

            No labels
            No labels

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Improve usability of Replay SDK public APIs (start/stop/flush) #12810

              Description

              @billyvg

              Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

              We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

              Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

              Current behavior

              StoppedStarted (session)Started (buffering)
              start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
              startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
              flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
              stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

              Proposed behavior

              StoppedStarted (session)Started (buffering)
              start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
              startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
              flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
              stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

              Metadata

              Metadata

              Assignees

              Labels

              No labels
              No labels

              Projects

              No projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                Improve usability of Replay SDK public APIs (start/stop/flush) #12810

                Description

                @billyvg

                Below is a state table of our current public APIs. Notably, start() and startBuffering() will throw if replay is already started and flush() is a no-op if replay is currently inactive.

                We should change to not throw, and instead use a debug level log if replay has already been started. We want to warn users when they do this, but not throw errors since nothing will break as it can be a no-op when this happens.

                Additionally, flush() should start a session replay if it is called when replay is not enabled because if they call flush() we can assume they want a replay.

                Current behavior

                StoppedStarted (session)Started (buffering)
                start()Start session recordingthrows ("already in progress")throws ("buffering in progress")
                startBuffering()Start bufferingthrows ("already in progress")throws ("already in progress")
                flush()noopFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
                stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

                Proposed behavior

                StoppedStarted (session)Started (buffering)
                start()Start session recordingdebug log ("already in progress")debug log ("buffering in progress")
                startBuffering()Start bufferingdebug log ("already in progress")debug log ("already in progress")
                flush()Start session recordingFlushes the current segment immediatelyFlushes buffered replay immediately + changes to "session" type
                stop()noopStops recording + forces a flush + clears sessionStops buffering + clears session

                Activity

                Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                Metadata

                Metadata

                Assignees

                Labels

                No labels
                No labels

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions