fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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@s1gr1ds1gr1d commented Jan 17, 2025

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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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@s1gr1ds1gr1d commented Jan 17, 2025

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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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@s1gr1d
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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@s1gr1d
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

@s1gr1d
s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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@s1gr1d
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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fix(profiling): Make esbuild detect node binaries with CJS require - #15056

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fix(profiling): Make esbuild detect node binaries with CJS require#15056
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Attempt to fix#15026

esbuild only loads the node binaries when they are loaded with require() in CJS and import() in ESM. By adding a build-time replacement string for rollup, we can either add require or import depending on the build output.

The first approach did not work as the the Node binaries were added to the build output but import() cannot load node binaries (only JS modules). Now, the returned value from createRequire is renamed to require to make it more obvious to e.g. esbuild. However, currently there is no support for createRequire in esbuild: evanw/esbuild#1828

For CJS, the native require is used and not the returned value from createRequire, as this variable would get renamed during build (e.g. require$1) which causes esbuild to ignore the node binaries as well.

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s1gr1d marked this pull request as draft January 17, 2025 14:02
@s1gr1ds1gr1d self-assigned this Jan 20, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binariesfix(profiling): Make esbuild load node binaries (only CJS)Jan 22, 2025
@s1gr1ds1gr1d changed the title fix(profiling): Make esbuild load node binaries (only CJS)fix(profiling): Make esbuild detect node binaries with CJS requireJan 22, 2025
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Closing this in favor of this: #15208

@s1gr1ds1gr1d closed this Feb 3, 2025
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Bundling with @sentry/profiling-node@8.49.0 no longer outputs .node files, 8.47.0 does

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