Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump j178/prek-action from 2.0.6 to 3.0.0 dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code
#2043 opened Aug 12, 2026 by dependabotBotLoading…
Remove text from README saying v10 is beta documentation enhancement This is an enhancement on the current functionality
#2035 opened Jul 29, 2026 by dsnopekCollaboratorLoading… 10.x
Variant from PtrToArg enhancement This is an enhancement on the current functionality
#2029 opened Jul 25, 2026 by YakoYakoYokuYokuLoading… 10.x
Add _err_print_script_error helper methods enhancement This is an enhancement on the current functionality
#2022 opened Jul 10, 2026 by NarosContributorLoading… 10.x
[DRAFT] CI: Update to actions for Nodejs 20 deprecation bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1971 opened Apr 14, 2026 by dsnopekCollaboratorLoading… 10.x
Fix StringName leaks when app is run with --verbose bug This has been identified as a bug
#1964 opened Apr 1, 2026 by dhoverbLoading… 10.x
Use complete Godot version for preprocessing conditionals
#1947 opened Mar 6, 2026 by NarosContributorLoading…
Support binding math constants bug This has been identified as a bug cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1937 opened Feb 26, 2026 by RepiteoContributorLoading… 10.x
Style: Convert *.gen.inc to *.hpp for ninja bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1927 opened Feb 12, 2026 by RepiteoContributorLoading…
Apply singleton instance binding clean-up fix no matter how it is created bug This has been identified as a bug crash
#1908 opened Jan 23, 2026 by dsnopekCollaboratorLoading… 10.x
Don't pollute when bulding multiple architectures bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup
#1879 opened Nov 9, 2025 by MBCXLoading…
Proof of concept for a hot-reload test case
#1867 opened Oct 16, 2025 by enetheruCollaborator Draft
Add clang PCH build enhancement This is an enhancement on the current functionality
#1846 opened Sep 13, 2025 by dementiveContributorLoading…
Add scu_build option enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1844 opened Sep 11, 2025 by dementiveContributorLoading…
Add a few missing scons flags
#1838 opened Sep 8, 2025 by dementiveContributorLoading…
Add ConstIterator conversions for missing container Iterators enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first
#1835 opened Aug 21, 2025 by Spartan322ContributorLoading… 4.x
Add PRINT_VERBOSE macro alongside the function enhancement This is an enhancement on the current functionality
#1781 opened May 7, 2025 by aaronfrankeMemberLoading… 4.x
Added aligned memory management methods
#1778 opened Apr 30, 2025 by iiMidknightiiLoading…
Sync the TypedDictionary class
#1772 opened Apr 20, 2025 by tomfull123ContributorLoading…
Fix shell argument limit cherrypick:4.5 topic:buildsystem Related to the buildsystem or CI setup
#1731 opened Mar 6, 2025 by ze2jLoading… 10.x
Remove .dev suffix from builds. discussion enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup
#1705 opened Feb 11, 2025 by IvorforceMemberLoading… 4.x
ProTip! Add no:assignee to see everything that’s not assigned.