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About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

About

Build StatusCoverage StatusPlatformPod VersionCarthage CompatibilityLicense

XCDYouTubeKit is a YouTube video player for iOS and OS X.

Are you enjoying XCDYouTubeKit? You can say thank you with a tweet. I am also accepting donations. ;-)

Donate button

Requirements

  • Runs on iOS 7.0 and later
  • Runs on OS X 10.9 and later

Warning

XCDYouTubeKit is against the YouTube Terms of Service. The only official way of playing a YouTube video inside an app is with a web view and the iframe player API. Unfortunately, this is very slow and quite ugly, so I wrote this player to give users a better viewing experience.

Installation

XCDYouTubeKit is available through CocoaPods and Carthage.

CocoaPods:

pod"XCDYouTubeKit","~> 2.3.0"

Carthage:

github "0xced/XCDYouTubeKit" ~> 2.3.0

Alternatively, you can manually use the provided static library on iOS or dynamic framework on OS X. In order to use the iOS static library, you must:

  1. Create a workspace (File → New → Workspace…)
  2. Add your project to the workspace
  3. Add the XCDYouTubeKit project to the workspace
  4. Drag and drop the libXCDYouTubeKit.a file referenced from XCDYouTubeKit → Products → libXCDYouTubeKit.a into the Link Binary With Libraries build phase of your app’s target.

These steps will ensure that #import <XCDYouTubeKit/XCDYouTubeKit.h> will work properly in your project.

Usage

XCDYouTubeKit is fully documented.

iOS and OS X

NSString *videoIdentifier = @"EdeVaT-zZt4"; // A 11 characters YouTube video identifier
[[XCDYouTubeClient defaultClient] getVideoWithIdentifier:videoIdentifier completionHandler:^(XCDYouTubeVideo *video, NSError *error) {
if (video)
{
// Do something with the `video` object
}
else
{
// Handle error
}
}];

iOS only

On iOS, you can use the class XCDYouTubeVideoPlayerViewController the same way you use a MPMoviePlayerViewController, except you initialize it with a YouTube video identifier instead of a content URL.

Present the video in full-screen

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[selfpresentMoviePlayerViewControllerAnimated:videoPlayerViewController];

Present the video in a non full-screen view

XCDYouTubeVideoPlayerViewController *videoPlayerViewController = [[XCDYouTubeVideoPlayerViewController alloc] initWithVideoIdentifier:@"9bZkp7q19f0"];
[videoPlayerViewController presentInView:self.videoContainerView];
[videoPlayerViewController.moviePlayer play];

See the demo project for more sample code.

Logging

Since version 2.2.0, XCDYouTubeKit produces logs. XCDYouTubeKit supports CocoaLumberjack but does not require it. If your project includes CocoaLumberjack, all logs will be routed through CocoaLumberjack, else logs will be emitted with NSLog.

The context for identifying all XCDYouTubeKit logs in CocoaLumberjack is the number (NSInteger)0xced70676. Beware, CocoaLumberjack contexts are NSIntegers, don’t forget the cast.

Controlling log levels

If you are using CocoaLumberjack, you are responsible for controlling the log levels with the CocoaLumberjack APIs.

If you are not using CocoaLumberjack, you can control the log levels with the XCDYouTubeKitLogLevel environment variable. The log levels are the same as CocoaLumberjack, with the addition of the trace level.

LevelValue
Error0x01
Warning0x02
Info0x04
Debug0x08
Verbose0x10
Trace0x20

The levels are bitmasks, so you can combine them. For example, if you want to log error, warning and info levels, set the XCDYouTubeKitLogLevel environment variable to 0x7.

If you do not set the XCDYouTubeKitLogLevel environment variable, only warning and error levels are logged.

Credits

The URL extraction algorithms in XCDYouTubeKit are inspired by the YouTube extractor module of the youtube-dl project.

Contact

Cédric Luthi

License

XCDYouTubeKit is available under the MIT license. See the LICENSE file for more information.

About

YouTube video player for iOS and OS X

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages