creating a plotter.Image from an image.Uniform results in gonum/plot taking a very veeeery long time to produce the plot.
(that's because the image.Uniform has very large dimensions (1e9))
vg/vgimg.Canvas.DrawImage (and possibly other vg.Canvas implementations as well) will in turn fail to handle that image.Uniform (and "choke" on the very large dimensions).
creating a
plotter.Imagefrom animage.Uniformresults ingonum/plottaking a very veeeery long time to produce the plot.(that's because the
image.Uniformhas very large dimensions (1e9))vg/vgimg.Canvas.DrawImage(and possibly othervg.Canvasimplementations as well) will in turn fail to handle thatimage.Uniform(and "choke" on the very large dimensions).