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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

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Optimizing Agent Performance on a virtual track using unitary transformations.

Description

This repository contains Python code for agent optimization. Agents navigate on a "track" characterized by a set of features generated using Fourier components. The performance of each agent in a specific portion of the track is given by the similarity between the agent's features and the track features of that location. The optimization involves rotating agents' features to improve their speed based on the dot product with the track features.

Requirements

  • Python 3.8
  • NumPy
  • Matplotlib
  • tqdm
  • IPython (optional for live plotting)

Mathematical Foundation

Fourier Track Generation

The track on which the agents navigate is generated using a truncated Fourier series:

[ \text{Track}(x) = \sum_{n=1}^{N} \left( A_n \cos(2 \pi n x) + B_n \sin(2 \pi n x) \right) ]

Where ( A_n ) and ( B_n ) are random coefficients, and ( N ) is the highest frequency.

These features represent arbitrary track features, such as the curvature of the track, the presence of straight lines, surface grip etc. The only constraint is that the track features are periodic, so that the track is a closed loop.

Speed Calculation

The speed of each agent on the track is determined by:

[ \text{speed} = \alpha + \beta \frac{\langle \text{agent}, \text{track features} \rangle}{\lVert \text{agent} \rVert \lVert \text{track features} \rVert} ]

Where ( \alpha ) and ( \beta ) are constants, and ( \langle \cdot, \cdot \rangle ) denotes the dot product.

Feature Rotation

The agent's features are represented by a vector in the plane. Different agents have different features, and the features of a single agent are constant during a lap/race. After each lap, the agent's features can be rotated to optimize performance. An agent's features are rotated to optimize performance using:

[ \text{Agent}{\text{new}} = R(\theta, \textbf{u}, \textbf{v}) \text{Agent}{\text{old}} ]

Where ( R ) is the rotation matrix in the plane defined by vectors ( \textbf{u} ) and ( \textbf{v} ), and ( \theta ) is the rotation angle.

Usage

Run the main function with your preferred settings:

lap_times_history, budget_history, trained_agents, track=main(num_agents=10, num_laps=2000, initial_budget=200.0, live_plotting=False, dt=0.1)

Functions

  • generate_fourier_vectorized: Generates the track based on Fourier series.
  • speed_vectorized: Computes the speed of agents based on dot product with track features.
  • rotate_features: Rotates an agent's feature vector.
  • optimize_agent: Optimizes an agent's performance based on the lap time.
  • main: Main function to tie all elements together.

Plots

The program will generate plots showing:

  1. Track features
  2. Agent positions
  3. Lap Times Progression
  4. Budget Progression

Author

Guglielmo Ferranti, PhD Student in Complex Systems, University of Catania, Italy.

About

Optimizing agents lap time based on track features.

Topics

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages