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silly dog eats things - #102

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
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okay now i got it
yay!

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nice! you still got a few more files you need to add into the folder haha

image

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

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that should be everything - lmk if theres anything else i need to do!

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put your hackapet_code.py file in the folder too!

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

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okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main
Open

silly dog eats things#102
NiliUnger wants to merge 23 commits into
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NiliUnger:main

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@NiliUnger

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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@NiliUnger@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main
Open

silly dog eats things#102
NiliUnger wants to merge 23 commits into
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NiliUnger:main

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@NiliUnger

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
@acornitum

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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@acornitum

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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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Author

okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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Author

OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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@NiliUnger@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
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Open

silly dog eats things#102
NiliUnger wants to merge 23 commits into
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NiliUnger:main

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
@acornitum

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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@acornitum

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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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Author

okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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Author

OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main
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silly dog eats things#102
NiliUnger wants to merge 23 commits into
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NiliUnger:main

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

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that should be everything - lmk if theres anything else i need to do!

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put your hackapet_code.py file in the folder too!

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

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okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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silly dog eats things - #102

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hackclub:mainfrom
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silly dog eats things#102
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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@acornitum

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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main
Open

silly dog eats things#102
NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main

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@NiliUnger

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

vercelBot commented Feb 4, 2025

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
@acornitum

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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@acornitum

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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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Author

okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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Author

OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); silly dog eats things by NiliUnger · Pull Request #102 · hackclub/hackapet · GitHub
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silly dog eats things - #102

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NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main
Open

silly dog eats things#102
NiliUnger wants to merge 23 commits into
hackclub:mainfrom
NiliUnger:main

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@NiliUnger

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slack username - Nili
basically a game where a copy of my real dog eats things he should (or shouldn't) be eating in order to gain points to fill up a hunger bar

slack username - Nili
@vercel

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@NiliUnger is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 4, 2025
added some sprite changes and added idle animation + for jump
@acornitum

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Hey - could you put your code in a folder in /pets instead? Thanks! Will check after it :D

Feel free to start a new PR or update this one!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
i didn't upload the code to the right place at first lol - nili
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@acornitum i think i fixed it? im new to github so i may have done it wrong but i think the code is in the right place now

@acornitum

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you've moved your code into /pets! Could you create a folder in /pets and move all your code + art into it? (call the folder silly_dog or something! use / to create the folder)

i think this is it? i hope this works
@NiliUnger

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okay now i got it
yay!

@acornitum

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nice! you still got a few more files you need to add into the folder haha

image

@acornitum

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actually, i think you already have them in the folder - in that case, delete the file from their original position!

@NiliUnger

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that should be everything - lmk if theres anything else i need to do!

@acornitum

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put your hackapet_code.py file in the folder too!

@NiliUnger

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should be there!

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@acornitum

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You have the wrong file place linked here!
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 8, 2025
@NiliUnger

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that's so weird it should be the right file... let me see what i can do, and i am SO sorry for all of the issues

@NiliUnger

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Author

okay im resaving the bmp file and changing the code and we'll see what that does

@NiliUnger

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Author

OKAY HERE'S THE SUMMARY:
A. i had to reupload every single art file and change the code some. the good news? the game's working a lot more smoothly
something i have noticed: i did the stupid thing of including some spaces in my bmp files! so imma send a screenshot of the bmp files correct names because my vscode likes to put underscores in them (i am so sorry for all of this). also im changing the art files to make sure they have the correct paths
B. im reuploading the code with the changes made. i had to change the path for literally every image so i hope this works but it'll be okay if it's not it's not the worst thing to change
C. THE SCREENSHOTS:
Screenshot 2025-02-09 114131
Screenshot 2025-02-09 114146
I AM SO SORRY ACON THIS HAS BEEN A NIGHTMARE IM SURE

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
@acornitum

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You have the file location placed! I can't run the game
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@NiliUnger

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yet again i am so sorry for stupid mistakes. ill fix it asap

@NiliUnger

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Author

im ngl i have no clue how to fix this. if i change it to just the file name my code doesnt work at all

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