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Added my game - #93

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hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
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Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

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@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

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@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
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Added readme, did my attempt of port, and fixed the flickering by removing it.

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Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
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I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

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@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

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@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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Added

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

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I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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@hridaya423@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

Conversation

@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

Copy link
Copy Markdown

@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Contributor

Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@hridaya423

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Added

@acornitum

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

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Contributor

I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
@acornitum

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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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@hridaya423@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

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@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

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@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@hridaya423

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Added

@acornitum

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

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Contributor

I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
@acornitum

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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

Conversation

@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

Copy link
Copy Markdown

@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Contributor

Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@hridaya423

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Added

@acornitum

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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Copy Markdown
Author

oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

Copy link
Copy Markdown
Contributor

I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
@acornitum

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Contributor

Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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@hridaya423@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

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@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

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@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
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Added readme, did my attempt of port, and fixed the flickering by removing it.

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Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

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hridaya423 commented Feb 6, 2025

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added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
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I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

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@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

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@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@hridaya423

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Added

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

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I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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@hridaya423@acornitum
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
This repository was archived by the owner on Mar 18, 2026. It is now read-only.

Added my game - #93

Open
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1
Open

Added my game#93
hridaya423 wants to merge 9 commits into
hackclub:mainfrom
hridaya423:patch-1

Conversation

@hridaya423

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Had a bit of help for gamepad by meepstron!

I am aware of text flickering, and not have yet found a solution although acon said i was fine to pr for now.

Its a pet game where you have to take care of your cat or she dies.

@vercel

vercelBot commented Feb 3, 2025

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Copy Markdown

@hridaya423 is attempting to deploy a commit to the Hack Club Team on Vercel.

A member of the Team first needs to authorize it.

@acornitumacornitum added needs review needs acon to check over it , ,,,, and removed needs review needs acon to check over it , ,,,, labels Feb 3, 2025
@hridaya423

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Author

Added readme, did my attempt of port, and fixed the flickering by removing it.

@acornitum

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Contributor

Hey! Could you add which buttons are used to play the game in the readme?

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 6, 2025
@hridaya423

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Added

@acornitum

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Pressing 1, 2, 3 on my keyboard doesn't seem to do anything!

@hridaya423

hridaya423 commented Feb 6, 2025

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Author

oh are you trying the hardware or on pygame? for pygame its touchscreen, guessing you want me to add the same controls to pygame too, will do

@hridaya423

hridaya423 commented Feb 6, 2025

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added keyboard support for pygame, (also you dont really see anything when u do it, wait like 40ish seconds when the cat turns hungry and then feed so u can see its working)

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 7, 2025
@acornitum

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Contributor

I like the art of the game! The cat is really cute.

One note - I'm waiting really long for the cat to get hungry/tired and nothing really is appearing on screen. Maybe add some hunger/energy parts to represent how the cat is feeling? I think that would really make the gameplay feel a lot better!

Another thing you could add is something to show that you are feeding the cat when you feed the cat - for example, some treats can appear on screen.

Would be possible to also lower the cat so that it's on the ground instead of floating, and get rid of the white backgrounds behind every image?

Thank you so much! Can't wait to see where this goes.

Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made!

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 9, 2025
@hridaya423

hridaya423 commented Feb 9, 2025

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Hi, added food/hunger bar, removed backgrounds and added candies to show up near cat when feed button is clicked

@acornitumacornitum added the needs review needs acon to check over it , ,,,, label Feb 10, 2025
@acornitum

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Hey - python just quits when I try to open this 😭

I'm not sure what went wrong?
image

@acornitumacornitum removed the needs review needs acon to check over it , ,,,, label Feb 26, 2025
@hridaya423

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image seems to work for me, do you mind sharing the error logs in like text so i can look into it

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@hridaya423@acornitum