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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,54 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,50 @@
import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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27 changes: 25 additions & 2 deletions README.md
Original file line numberDiff line numberDiff line change
@@ -1,2 +1,25 @@
# python-mastermind
Mastermind: A repository to get students familiar with the git environment. (python)
# MASTERMIND
##INTRODUCTION
Mastermind or Master Mind is a code-breaking game. The board game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more. It has been recently implemented as an game application with similar rules as that of the board game, except the code is randomly generated.

##RULES AND PROCEDURE
The game consists of a hidden randomly generated code of four colours. The player has to guess the code **both the correct colours and their correct order** out of possibility of eight colours, in the specified number of guesses.

The player chooses a pattern of four code pegs. Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.The player tries to guess the pattern, in both order and color, within the specified turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, a feedback is provided by placing from zero to four key pegs in the small holes of the row with the guess. A colored or black key peg is placed for each code peg from the guess which is correct in both color and position. A white key peg indicates the existence of a correct color code peg placed in the wrong position.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the player guesses correctly, or the specified number of incorrect guesses are made.

##HOW TO RUN
You can run the game after installing pygame through the command
```
sudo apt-get install python-pygame
```
and run it simply by,
```
index.py
```
######Happy gaming and happy coding!




54 changes: 54 additions & 0 deletions mastermind_code.py
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import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print (colour_code)
#player's guessing starts
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"#black peg for correct colour and position
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"# white peg for correct colour and incorrect position
print (correct_colour + guessed_colour + "\n")
# matching player's input with original colour code
if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False
#player gets maximum of 5 attempts to guess the code
if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = raw_input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
break
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")
mastermind()
50 changes: 50 additions & 0 deletions nf.py
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import random
def mastermind():
colours = ["R", "G", "B", "Y", "W", "O"] #R-RED,G-GREEN,B-BLUE,Y-YELLOW,W-WHITE,O-ORANGE
attempts = 0
game = True
s=1
colour_code = random.sample(colours,4)
print ("START GUESSING")
while game:
correct_colour = ""
guessed_colour = ""
player_guess=""
player_guess=raw_input().upper()
attempts+= 1
if len(player_guess) != len(colour_code):
print ("The secret code needs to have exactly four colors")
continue
for i in range(4):
if player_guess[i] not in colours:
print ("invalid input")
continue
if correct_colour != "bbbb":
for i in range(4):
if player_guess[i] == colour_code[i]:
correct_colour += "b"
if player_guess[i] != colour_code[i] and player_guess[i] in colour_code:
guessed_colour += "w"
print (correct_colour + guessed_colour + "\n")

if correct_colour == "bbbb":
if attempts == 1:
print ("You guessed at the first attempt!")
else:
print ("Well done... You needed " + str(attempts) + " attempts to guess.")
game = False

if attempts >= 1 and attempts <6 and correct_colour != "bbbb":
print ("Next attempt: ")
elif attempts >= 6:
print ("You didn't guess! The secret color code was: " + str(colour_code))

#To play or not to play
while game == False:
finish_game = input("Do you want to play again (Y/N)?").upper()
attempts = 0
if finish_game =="N":
print ("Thanks for the game")
elif finish_game == "Y":
game = True
print ("Let's play again.Guess the secret code: ")