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ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

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1 star

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1 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

ThreeChess

This is a Chess Game implemented with ThreeJS. It doesn't restrict player movement and features like castling and pawn promotion are not implemented.

Dependencies

  1. NodeJS
  2. Git

Installation

This is the Front-end built with ThreeJS. You will need to run the Colyseus multiplayer server as well (check my repository ThreeChess-Backend).

Clone the backend repository and initialize it as follows:

git clone https://github.com/hi337/ThreeChess-Backend
cd ThreeChess-Backend
npm i
npm run start

Then clone this repository in the parent folder:

cd ..
git clone https://github.com/hi337/ThreeChess
cd ThreeChess
npx vite --host 0.0.0.0

The command line should output to you the network link, which you can use to access the site with all computers on the LAN. For the sever to work, go the the "js/main.js" file and change the ip address on the 11th line to the address listed as the address link without changing the port.

Then your done. Enjoy!

About

Multiplayer 3D chess game made with ThreeJS and Colyseus

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages