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NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation


NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation


NuGet VersionPreview FeedCI BuildJoin our Discord

Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!

Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.


.NET Foundation

Proud to be an official project under the benevolent .NET Foundation umbrella.

Features

Performance

Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!

Up-to-date

With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.

High-level utilities

In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!

Good-to-go

Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.

The team

We currently have the following maintainers:

In addition, the Silk.NET working group help drive larger user-facing changes providing key consultation from the perspective of dedicated users and professionals.

Building from source

Prerequisites

  • Must: .NET 6 SDK
  • Should: NUKE (build system). Install using dotnet tool install Nuke.GlobalTool --global
  • Should: Android, iOS, and MAUI .NET 6 workloads (use dotnet workload install android ios maccatalyst maui to install them)
  • Should: Android SDK version 30 with NDK tools installed. On Windows, for best results this should be installed into C:\ProgramData\Android\android-sdk.
  • Could: Java JDK (for gradle)
  • Could: Visual Studio 2022 Community version 17.0 or later

Instructions

  • Clone the repository (recursively)
  • Run build.sh, build.cmd, build.ps1, or nuke compile.
  • Use the DLLs. To get nupkgs you can use with NuGet instead, use nuke pack.

There are more advanced build actions you can do too, such as FullBuild, Pack, FullPack, among others which you can view by doing nuke --plan.

Note: Some .NET 6 workloads are only supported on Windows and macOS today.

Contributing

Silk.NET uses and encourages Early Pull Requests. Please don't wait until you're done to open a PR!

  1. Fork Silk.NET
  2. Add an empty commit to a new branch to start your work off: git commit --allow-empty -m "start of [thing you're working on]"
  3. Once you've pushed a commit, open a draft pull request. Do this before you actually start working.
  4. Make your commits in small, incremental steps with clear descriptions.
  5. Tag a maintainer when you're done and ask for a review!

The Silk.NET solution is very large. Learn about how you can combat this using our build process in CONTRIBUTING.md.

Funding

Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!

This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.

Further resources

Licensing and governance

Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.

Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.


JetBrains

Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.

About

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages