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Wan VACE - #11582
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HuggingFaceDocBuilderDev
commented
May 19, 2025
The docs for this PR live here. All of your documentation changes will be reflected on that endpoint. The docs are available until 30 days after the last update. |
4a4b058 to
50b1216Comparenitinmukesh
commented
May 29, 2025
Thank you x 100 |
In the examples, flow_shift should be 3.0 as resolution is 832 x 480 Resolution = 832 x 480 flow_shift = 3.0 01-output_T2V_0.0_2.mp4flow_shift = 5.0 01-output_T2V_0.0_1.mp4 |
| generated_video = video[0] | ||
| self.assertEqual(generated_video.shape, (17, 3, 16, 16)) | ||
| expected_video = torch.randn(17, 3, 16, 16) |
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I think we decided to replace these with expected slices right? If there is a change in numerical output, we wouldn't catch it right?
Hello Aryan, Is there any possibility to
Here is an interesting use case covered in video open_pose_video = load_video("openpose-man-contemporary-dance.mp4")[:num_frames] depth_video = load_video(......) # just example output = pipe( |
a-r-r-o-w
commented
Jun 6, 2025
It should be possible with some modifications to the pipeline by accepting multiple control inputs and strengths, similar to how it's done in controlnets of other models. I can take a look at supporting it next week. If someone wants to take a look at this as a contribution in the mean time, this implementation is different from other controlnet implementations. Usually, you would load separate models per control type and do a weighted sum of their embeddings after a forward pass through each controlnet. Here, the controlnet layers are part of the main denoiser itself, instead of separating it out as another module. Although I did think to separate out the controlnet layers separetely, it is done this way to keep the implementation similar/close to original implementation since any future updates will be easier to add. To support multiple videos, you would have to:
cc @DN6 in case you have the bandwidth to take a look |
Thank you @a-r-r-o-w |
xuyithu
commented
Jun 12, 2025
Hello Aryan, |
Hot-River
commented
Aug 8, 2025
Why is i2v 128? |
SlimRG
commented
Aug 10, 2025
Better use VAE noise = not gray color |
Checkpoints (temporary; only for the time being until official weights are hosted):
T2V
Details
output2.mp4
output.mp4
I2V
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output.mp4
V2LF
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output.mp4
FLF2V
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output.mp4
Random-to-V
Ideally, you should use similar looking images for consistent video generation. The example here is just for testing purposes with completely random images
Details
output.mp4
Inpaint
Ideally, you should use a mask prepared with segmentation models for best editing.
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peter-dance.mp4
output2.mp4
Outpaint
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output.mp4
OpenPose
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openpose-man-contemporary-dance.mp4
output.mp4
Inpaint with reference image
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output.mp4