Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Booty

Booty remake from the original 1984 ZX Spectrum game by John F. Cain. One level is implemented so far, but more are planned. The game is open source and available on GitHub.

A browser-based 2D platformer game built with React, TypeScript, and HTML5 Canvas. Navigate multi-floor levels, collect keys to unlock doors, grab treasure, and reach the portal — all while dodging patrolling pirates.

Gameplay

  • Move — Arrow keys or WASD
  • Jump — Space or Up arrow
  • Climb ladders — Up / Down while near a ladder
  • Collect numbered keys to open matching doors
  • Collect all treasure to unlock the portal and advance to the next level
  • Avoid pirates — you have 3 lives; take a hit and respawn on the current level
  • Score points for treasure and keys collected

Tech Stack

  • React 19 + TypeScript
  • HTML5 Canvas for rendering
  • Vite for bundling and dev server

Getting Started

npm install
npm run dev

Open http://localhost:5173 in your browser.

Scripts

CommandDescription
npm run devStart development server
npm run buildType-check and build for production
npm run previewPreview the production build
npm run lintRun ESLint

License

MIT

About

One level Booty Game remake.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages