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Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

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Stars

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Watchers

1 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

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1 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Native Dialogs - Adobe air Native Extension

============= Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi / single choice dialog, DatePicker dialog , PickerList dialog

##warning In iOS7 there have been changes to the api that blocks adding subiews to the alert Dialog. I plan to change it a little. For now user themes for iOS NativeProgressDialog.


NativePickerDialog (IOS/Andorid)

Displays a dialog with a scrollable list. On IOS - the native picker

Usage

	protected function onsPickerButtonClicked(event:MouseEvent):void
{
var picker:NativePickerDialog = new NativePickerDialog();
var pickerlist1:PickerList = new PickerList(["HAHAHA","ATATAT","tatasd"],1);
pickerlist1.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
var pickerlist2:PickerList = new PickerList(["affasf","sagasdg","ah5we","fdsad"],2);
pickerlist2.addEventListener(NativeDialogListEvent.LIST_CHANGE,mess);
picker.dataProvider = Vector.<PickerList>([pickerlist1,pickerlist2]);
picker.addEventListener(NativeDialogEvent.CLOSED,readAllSelectedValuesFromPickers);
picker.show();
}
private function readSelectedValuesFromPickerList(event:NativeDialogListEvent):void
{
var pickerList:PickerList = PickerList(event.target);
trace(event);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
private function readAllSelectedValuesFromPickers(event:NativeDialogEvent):void
{
var picker:NativePickerDialog = NativePickerDialog(event.target);
var v:Vector.<PickerList> = picker.dataProvider;
var pickerList:PickerList;
trace(event);
for (var i:int = 0; i < v.length; i++) {
pickerList = v[i];
trace("pickerlist "+i);
trace("selectedIndex: "+pickerList.selectedIndex);
trace("selectedItem: "+pickerList.selectedItem);
}
picker.dispose();
}

NativeDatePickerDialog (IOS/Andorid)

Displays a native date-picker dialog. (Now DISPLAY_MODE_DATE_AND_TIME works on Android)

Usage

	protected function showDatePicker():void
{
var d:NativeDatePickerDialog = new NativeDatePickerDialog();
d.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
d.addEventListener(NativeDialogEvent.CANCELED,trace);
d.addEventListener(NativeDialogEvent.OPENED,trace);
d.addEventListener(Event.CHANGE,function(event:Event):void
{
var n:NativeDatePickerDialog = NativeDatePickerDialog(event.target);
trace(event);
trace("Date set to:"+String(n.date));
});
d.buttons = Vector.<String>(["Cancle","OK"]);
d.displayMode = NativeDatePickerDialog.DISPLAY_MODE_DATE_AND_TIME;
d.title = "DatePicker";
d.message = "Select date:";
d.show(false);
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();//Must be called if not used again
}

NativeAlertDialog (IOS/Android)

Displays a native alert dialog.

Usage:

private function showAlert(){
NativeAlertDialog.showAlert( "some message" , "title" , Vector.<String>(["OK","Cancle"]) , function someAnswerFunction(event:NativeDialogEvent):void{
//event.preventDefault(); var buttonPressed:String = event.index;// the index of the pressed button
// IMPORTANT: //default behavior is to remove the default listener "someAnswerFunction()" and to call the dispose()
//
trace(event);
});
/*
var a:NativeAlertDialog = new NativeAlertDialog();
a.addEventListener(NativeDialogEvent.OPENED,trace);
// This solution (a.closeHandler) is added only in NativeAlertDialog class to create a default handler.
// By default the dialog will be desposed using this method
a.closeHandler = function(e:NativeDialogEvent):void{ trace(e);
};
a.title = "Title";
a.message = "Some message.";
a.closeLabel = "OK";
a.show();
*/

NativeProgressDialog (Android / IOS)

Displays a progress dialog.

Some help provided by memeller

Available themes for IOS:

  • IOS_SVHUD_BLACK_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_NON_BACKGROUND_THEME - uses SVProgressHUD
  • IOS_SVHUD_GRADIENT_BACKGROUND_THEME - uses SVProgressHUD
  • DEFAULT_THEME (cancleble is ignored)

Usage:

private var progressPopup:NativeProgressDialog;
private var myTimer:Timer = new Timer(100);
protected function showProgressDialog():void
{
var p:NativeProgressDialog= new NativeProgressDialog();
p.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
p.addEventListener(NativeDialogEvent.CANCELED,trace);
p.addEventListener(NativeDialogEvent.OPENED,trace);
p.secondaryProgress = 45;
p.max = 50;
p.title = "Title";
p.message ="Message";
p.showProgressbar();
progressPopup = p;
myTimer.addEventListener(TimerEvent.TIMER, updateProgress);
myTimer.start();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}
private function updateProgress(event:TimerEvent):void
{
var p:int = progressPopup.progress;
p++;
if(p>=50){
p = 0;
progressPopup.hide(1);
myTimer.removeEventListener(TimerEvent.TIMER,updateProgress);
(event.target as Timer).stop();
}
else{
if(p==25){
progressPopup.shake();
//progressPopup.setMessage("some message changed in between");
//progressPopup.setTitle("some title changed in between");
}
try{
progressPopup.setProgress(p);
}catch(e:Error){
trace(e);
}
}
}

NativeListDialog(Android / IOS)

Displays a native popup dialog with a multi-choice or single-choice list.

IOS uses: SBTableAlert

Usage:

	private function showMultiChoiceDialog():void{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,function(event:NativeDialogListEvent):void
{
trace(event);
var m:iNativeDialog = iNativeDialog(event.target);
m.shake();
});
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_MULTIPLE;
m.show();
}
protected function showSingleChoiceDialog(event:MouseEvent):void
{
var m:NativeListDialog = new NativeListDialog();
m.addEventListener(NativeDialogEvent.CANCELED,trace);
m.addEventListener(NativeDialogEvent.OPENED,trace);
m.addEventListener(NativeDialogEvent.CLOSED,readSelected);
m.addEventListener(NativeDialogListEvent.LIST_CHANGE,trace);
m.buttons = Vector.<String> (["OK","Cancle"]);
m.title = "Title";
m.message = "Message";
m.dataProvider = Vector.<Object>(["one","two","three"]);
m.displayMode = NativeListDialog.DISPLAY_MODE_SINGLE;
m.show();
}
private function readSelected(event:NativeDialogEvent):void
{
var m:NativeListDialog = NativeListDialog(event.target);
trace(event);
trace("selectedIndex: "+m.selectedIndex);
trace("selectedIndexes: "+m.selectedIndexes);
trace("selectedItem: "+m.selectedItem);
trace("selectedItems: "+m.selectedItems);
m.dispose();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Text input Dialog (Android /IOS)

Displays a dialog with defined text-fields..

(on IOS 5 uses default dialog) - on ios 4 don't know if Apple will not refuses ###Important:### IOS limitations - There can be only 2 buttons and 2 text inputs.

To display message specyfie for the first NativeTextField editable == false

Usage:

protected function showTextInput():void
{
var t:NativeTextInputDialog = new NativeTextInputDialog();
t.addEventListener(NativeDialogEvent.CANCELED,trace);
t.addEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
var v:Vector.<NativeTextField> = new Vector.<NativeTextField>();
//creates a message text-field var message:NativeTextField = new NativeTextField(null);
message.text = "Message";
message.editable = false;
v.push(message);
// create text-input
var serverAdressTextInput:NativeTextField = new NativeTextField("serverAdress");
serverAdressTextInput.displayAsPassword = true;
serverAdressTextInput.prompText = "prompt";
serverAdressTextInput.softKeyboardType = SoftKeyboardType.URL;
serverAdressTextInput.addEventListener(Event.CHANGE,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.shake();
});
// on return click
serverAdressTextInput.addEventListener(TextEvent.TEXT_INPUT,function(event:Event):void{
var tf:NativeTextField = NativeTextField(event.target);
tf.nativeTextInputDialog.hide(0);
});
v.push(serverAdressTextInput);
t.textInputs = v;
t.title = "Title";
t.show();
}
private function onCloseDialog(event:NativeDialogEvent):void
{
var m:iNativeDialog = iNativeDialog(event.target);
m.removeEventListener(NativeDialogEvent.CLOSED,onCloseDialog);
trace(event);
m.dispose();
}

Toast (Android / IOS)

For IOS uses : WToast

Usage:

Toast.show("some message",Toast.LENGTH_LONG);

If You like what I make please donate: Foo


Before creating an Issue. Please:

  • Please make sure that Your code is not the reason of the error.
  • On Android: Try downloading the Android sdk and use "androidSDK/platform-tools/adb logcat" to pin to the android logs of the device. If something goes wrong there should be some output.
  • On IOS: To see the answers of the console with the terminal (IOS Simulator) type: "tail -f /var/log/system.log" in the console. To see it on the device download form the app store a free app "Console" and if the app crashes go to the app.
  • Please send part of Your code that causes the problem.

##License This project made available under the MIT License.

Copyright (C) 2013 Mateusz Maćkowiak

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Adobe Air Native Extension for mobile native dialogs (IOS,Andoid) - Toast, Text Input dialog, Progress dialog, Alert dialog, multi single choice dialog + DatePicker dialog

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages