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VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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VideoEditor SDK Logo

pub.dev versionPlatform supportTwitter

Flutter plugin for VideoEditor SDK

System requirements

  • Flutter: 1.20.0
  • Dart: 2.12.0
  • iOS: 13
  • Android: 5 (SDK 21)

Getting started

Add the plugin package to the pubspec.yaml file in your project:

dependencies:
video_editor_sdk: ^3.3.0

Install the new dependency:

flutter pub get

Android

  1. Add the IMG.LY repository and plugin by opening the android/build.gradle file (notandroid/app/build.gradle) and changing the following block:

    buildscript {
    - ext.kotlin_version = '1.3.50'+ ext.kotlin_version = '2.1.0'
    repositories {
    ...
    mavenCentral()
    + maven { url "https://artifactory.img.ly/artifactory/imgly" }
    ...
    }
    dependencies {
    ...
    + classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.7.21-1.0.8' // Depending on your `kotlin_version` version.+ classpath 'ly.img.android.sdk:plugin:10.9.0'
    ...
    }
    }

    The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.

    In order to update VideoEditor SDK for Android replace the version string 10.9.0 with a newer release.

  2. Still in the android/build.gradle file (notandroid/app/build.gradle), add these lines at the bottom:

    allprojects {
    repositories {
    maven { url 'https://artifactory.img.ly/artifactory/imgly' }
    }
    }
  3. In the android/app/build.gradle file (notandroid/build.gradle) you will need to modify the minSdkVersion to at least 21 depending on the version of Flutter that you are using. We also recommend to update the buildToolsVersion to 35.0.0 as well as the compileSdkVersion to 35:

    android {
    - compileSdkVersion flutter.compileSdkVersion+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion flutter.minSdkVersion+ minSdkVersion 21
    ...
    }
    ...
    }

    Depending on your stable Flutter SDK version (<= 2.5.0), your android/app/build.gradle file might look a bit different. In this case, please modify it in the following way:

    android {
    - compileSdkVersion 30+ compileSdkVersion 35+ buildToolsVersion "35.0.0"
    ...
    defaultConfig {
    ...
    - minSdkVersion 16+ minSdkVersion 21
    ...
    }
    ...
    }
  4. In the same file, configure VideoEditor SDK for Android by adding the following lines under apply plugin: "com.android.application":

    apply plugin: 'ly.img.android.sdk'
    apply plugin: 'kotlin-android'// Comment out the modules you don't need, to save size.IMGLY.configure {
    modules {
    include 'ui:text'
    include 'ui:focus'
    include 'ui:frame'
    include 'ui:brush'
    include 'ui:filter'
    include 'ui:sticker'
    include 'ui:overlay'
    include 'ui:transform'
    include 'ui:adjustment'
    include 'ui:text-design'
    include 'ui:video-trim'
    include 'ui:video-library'
    include 'ui:video-composition'
    include 'ui:audio-composition'
    include 'ui:giphy-sticker'// This module is big, remove the serializer if you don't need that feature.
    include 'backend:serializer'// Remove the asset packs you don't need, these are also big in size.
    include 'assets:font-basic'
    include 'assets:frame-basic'
    include 'assets:filter-basic'
    include 'assets:overlay-basic'
    include 'assets:sticker-shapes'
    include 'assets:sticker-emoticons'
    include 'assets:sticker-animated'
    include 'backend:sticker-animated'
    include 'backend:sticker-smart'
    include 'backend:background-removal'
    }
    }

Usage

Import the packages in your main.dart:

import'package:video_editor_sdk/video_editor_sdk.dart';
import'package:imgly_sdk/imgly_sdk.dart';

Each platform requires a separate license file. Unlock VideoEditor SDK with a single line of code for both platforms via platform-specific file extensions.

Rename your license files:

  • Android license: vesdk_license.android
  • iOS license: vesdk_license.ios

The licenses should be located on a project level. We recommend putting them into the {PROJECT_ROOT}/assets/ folder. Pass the relative file path (based on the project root) without the extension to the unlockWithLicense function to unlock both iOS and Android:

VESDK.unlockWithLicense("assets/vesdk_license");

Open the editor with a video:

VESDK.openEditor(Video("assets/video.mp4"));

Please see the API documentation for more details and additional customization and configuration options.

Example

Please see our example project which demonstrates how to use the Flutter plugin for VideoEditor SDK.

License Terms

Make sure you have a commercial license for VideoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support and License

Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.