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  • Shanghai
  • 02:56 (UTC +08:00)

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@Team6940

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inbannable/README.md
inbannable — quiet systems from the edge of the signal
[ NODE: SHANGHAI ] [ UPLINK: STABLE ] [ MODE: BUILD ]

// identity.dat

$ whoamiWilliam Xu / inbannable
$ cat intent.txtbuild systems that listen, decide, and move.

I work where software gets close to the physical world: real-time audio, robot control, Apple-platform apps, and interactive simulations. The interesting part is rarely the demo—it is the signal path, the control loop, and every assumption between input and action.

[ INPUT ] ──► [ SIGNAL / STATE ] ──► [ DECISION ] ──► [ INTERFACE / MACHINE ]

// active_processes

PROC.01 // WRIST NODE // RUNNING

A quiet AI assistant built around Apple Watch. Ask by dictation, handwriting, or keyboard; read a streaming DeepSeek response directly on your wrist.

SwiftSwiftUIwatchOSWatchConnectivity

PROC.02 // AUDIO VECTOR // RESEARCH

Windows research software that maps native 5.1/7.1 game audio onto a 24-sector azimuth radar—without fabricating direction from stereo.

C++20WASAPISTFTDirectX 11

PROC.03 // CONTROL LOOP // ONLINE

A deterministic browser lab comparing direct PID with cascaded position-to-velocity control under the same plant, target, and disturbance.

TypeScriptReactControl SystemsSimulation

PROC.04 // ROBOT CORE // FIELD TEST

Robot software with shoot-on-the-move prediction, multi-mode turret control, dual-encoder positioning, vision fusion, and autonomous routines.

JavaWPILibAdvantageKitPathPlanner

// shadow_processes

IDRepositoryTransmissionStack
0x05星阵 · 3D GomokuGravity-aware 5×5×5 connect-four with a strategy AI, move coach, and interactive board.TypeScriptReact
0x06Director's CutA server-authoritative Minecraft story director for random events, hints, and controlled chaos.JavaFabric
0x07Conway's Game of LifeEmergent behavior from a small ruleset, running in the browser.HTMLCSSJavaScript

// loaded_modules

C++20SwiftTypeScriptJavaPythonCMakeReact

KERNEL / SIGNALCONTROL / MOTIONSHELL / INTERFACE
Real-time audio · multichannel DSP · spectral analysis · low-latency C++FRC · PID and cascaded control · trajectory planning · sensor fusionSwiftUI · watchOS · React · TypeScript · data visualization

// uplink.telemetry

William's public GitHub activity graph
William's public GitHub statisticsWilliam's public repositories by language

observe carefully // model honestly // leave a clean trace

open ./repositories

connection remains open_

Pinned Loading

  1. Team6940/2026RebuiltTeam6940/2026RebuiltPublic

    Code for Season 2026 Rebuilt

    Java 4

  2. Team6940/2025Reefscape-OffseasonTeam6940/2025Reefscape-OffseasonPublic

    Code for 2025 Reefscape Offseason ATTENTION: All Collaborators please create your OWN BRANCHES. If you want to update your changes in branch 'main', create a PULL REQUEST.

    Java 3 1

  3. EchoRadarEchoRadarPublic

    A radar based on audio built for CS2, lively listen to in game audio and tells the direction of the gunshots and footsteps.

    C++ 1

  4. 3d-gomoku3d-gomokuPublic

    A 3D gomoku game, try linking 4 blocks together to win!

    TypeScript

  5. Turret-LabTurret-LabPublic

    A turret simulation of the 2026 robot of Team 6940. Comparing two controlling patterns.

    TypeScript

  6. WristAskWristAskPublic

    A simple chatbot running on my Apple Watch, using deepseek API to provide answers

    Swift