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innocentmiau/README.md

Hi there 👋

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  1. MiPrefabsPainterMiPrefabsPainterPublic

    Editor-only Unity tool that paints prefabs onto the surface you are looking at, snapping and rotating each instance to the face it lands on.

    C#

  2. MultiPlatformBuilderMultiPlatformBuilderPublic

    Editor-only Unity tool that builds selected platforms in sequence into a versioned, organized folder structure.

    C# 2

  3. MiLocalizationMiLocalizationPublic

    Json-driven localization for Unity: an editor window for keys and translations, a generated strongly-typed data class, and runtime components that stay in sync.

    C#

  4. AssetsUsageAssetsUsagePublic

    Editor-only Unity tool that scans your project and reports how many times each asset is referenced, so unused assets surface first.

    C#

  5. MiVertexAnimationMiVertexAnimationPublic

    GPU-driven Vertex Animation Textures for Unity: bake skeletal animations into textures for CPU-free animation, with clip events and GPU-driven mesh sections.

    C#

  6. SplineModularKitSplineModularKitPublic

    Assemble modular art along a spline in Unity without deforming it. Corners found from the path, pieces placed rigidly, UVs correct by construction. Walls, fences, pipe runs, columns, rocks.

    C#