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Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

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4 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iotivity/otgc-android · GitHub
Skip to content

Repository files navigation

Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - iotivity/otgc-android · GitHub
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Onboarding Tool and Generic Client: Android App

Overview

IoTivity uses the Android Java Coding Standard for Java code. In consequence, OTGC Android App uses the same coding standard.

Project Setup

The OTGC Android App uses the binary distribution of the IoTivity-lite Android API.

IoTivity-lite Android API is compiled for a minimum SDK of API 21: Android 5.0 (Lollipop), so OTGC Android App shall use the same value.

To import the IoTivity-lite Android API Binary into the OTGC Android App project:

  1. Go to <iotivity-lite>/swig/iotivity-lite-java/libs.

  2. Copy iotivity-lite.jar into <otgc-android>/otgc/src/main/jniLibs.

  3. Copy libiotivity-lite-jni.so into <otgc-android>/otgc/src/main/jniLibs/<target_arch>

where <target_arch> is one of the following values: x86, x86_64, armeabi, armeabi-v7a, armeabi-v7a-hard or arm64-v8a.

Android Studio loads the library, including the contents of the library module. IoTivity-lite Android APIs can now be used in the OTGC Android App project.

Build

IoTivity-lite Android API

The steps required to build the binary of the IoTivity-lite Android API is shown below:

  1. Change to the swig branch.
git checkout swig
  1. Go to the android directory.
cd <iotivity-lite>/port/android
  1. Execute the command to build the library.
make NDK_HOME=<ndk-directory> ANDROID_API=21 DEBUG=1 SECURE=1 IPV4=1 TCP=1 PKI=1 DYNAMIC=1 CLOUD=1 JAVA=1 IDD=1

Once built, the library can be found at:

<iotivity-lite>/swig/iotivity-lite-java/libs

Testing

Usage

License

This library is released under Apache 2.0 license (http://www.apache.org/licenses/LICENSE-2.0.txt).

Please see the file 'LICENSE.md' in the root folder for further information.

About

No description, website, or topics provided.

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages