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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
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try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

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A C/C++ library to aid the use of Digi XBee radios in API mode

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - iradization/libxbee3: A C/C++ library to aid the use of Digi XBee radios in API mode · GitHub
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Welcome to libxbee v3!
Please note that development for this this project is on going, and the use of
it is free, but please don't hold me responsible for any damage or injuries that
may occur.
Feel free to contact me directly with any queries, bugs, etc:
attie@attie.co.uk
Alternatively, feel free to file an 'issue' on the project site:
hhttps://github.com/attie/libxbee3/issues
####################
### PLEASE NOTE: ###
####################
Digi chose some rather unfortunate (re-)names for thier XBee modules.
To keep backwards compatibility, some modes are not named as intuitavely as
you might expect. Please see the information below to match your module
to the correct libxbee mode.
'xbee1' => XBee Series 1 (802.15.4 / no meshing)
http://goo.gl/10a45http://sprkfn.com/p8665http://doc.libxbee.attie.co.uk/images/xbee1.jpg
'xbee2' => XBee Series 2.5 (ZNet / DigiMesh) - formerly 'Series 2'
http://goo.gl/fQbkthttp://sprkfn.com/p8876http://doc.libxbee.attie.co.uk/images/xbee2.jpg
'xbeeZB' => XBee Series 2 (ZigBee)
http://goo.gl/TJmeQhttp://sprkfn.com/p10414http://doc.libxbee.attie.co.uk/images/xbeeZB.jpg
'xbee3' => XBee Series 3 (900 MHz)
http://goo.gl/Wdghyq
'xbee5' => XBee Series 5 (868 MHz)
http://goo.gl/66FZI
'xbee6b' => XBee Series 6B (WiFi)
http://goo.gl/gV9XwN
=== Licensing ===
libxbee v3 is licensed using LGPLv3 from v3.0.5 onwards. For more
information on what this means for you, please see COPYING and COPYING.LESSER.
=== Building ===
If you are building libxbee, then there are a number of options avaliable to you.
Initially you should run the following command:
$ make configure
This will retrieve a default 'config.mk' that is suitable for your system. You
should review this file and then run the following command:
$ make all
After the build process has completed, you should find suitable files in ./lib.
E.g: for a Unix-like OS you can expect to find .so and .a files
for Windows you can expect to find a .dll file
It is highly recommended that you don't modify any of the build system.
If you have any issues while building libxbee, please feel free to contact me,
or alternatively, you can file an 'issue' on the project site:
https://github.com/attie/libxbee3/issues
=== Installation ===
To install libxbee simply type (you will require root permissions):
$ sudo make install
This option is not avaliable on all systems (namely Windows).
=== Usage ===
Compile your applications, including "xbee.h" in the relevant source files.
Ensure you link with libxbee (e.g: using 'gcc -lxbee')
If you are compiling the object file directly into your executable instead
of making use of the library, you must include the following link flags. These
flags are also necessary for newer versions of Ubuntu, and possibly others.
-lpthread -lrt
=== Interfacing ===
I have provided the ability to interface with libxbee from a number of languages
other than 'C'. The source, and sample code for these interfaces can be found
in '/interfaces'. Currently the following languages are supported or in
development:
C++ (see /xbeep.cpp and /xbeep.h)
Java
=== Samples ===
I have proveded sample code in the ./sample directory. Hopefully this will help
get you up and running with libxbee. If you would like samples showing a different
aspect of libxbee, then please do not hesitate to get in contact, or file an
'issue' on the project site, and I will get to it ASAP:
https://github.com/attie/libxbee3/issues

About

A C/C++ library to aid the use of Digi XBee radios in API mode

Resources

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