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SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

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GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
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SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
Skip to content
This repository was archived by the owner on Apr 19, 2026. It is now read-only.

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SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
Skip to content
This repository was archived by the owner on Apr 19, 2026. It is now read-only.

Repository files navigation

SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
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SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
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SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
Skip to content
This repository was archived by the owner on Apr 19, 2026. It is now read-only.

Repository files navigation

SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - jannispkz/sharedeverything: Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations. · GitHub
Skip to content
This repository was archived by the owner on Apr 19, 2026. It is now read-only.

Repository files navigation

SharedHealth Speedrun Edition (1.21.4)

A fork of Neddslayer's SharedHealth mod with extensive speedrun and challenge features.

Why This Fork Exists

I found the original SharedHealth mod and noticed it skipped 1.21.4, so I thought "how hard could it be to port it?" Well, after successfully porting it, I started adding features my friends and I wanted for our speedrun challenges. One thing led to another, and it evolved into this speedrun-focused hybrid. So if you like this kind of stuff feel free to use it.

⚠️WARNING: This mod includes AUTO WORLD DELETION features for speedrun resets. Read carefully before using!⚠️


Original Features (by Neddslayer)

  • Shared Health: All players share the same health pool (/gamerule shareHealth)
  • Shared Hunger: All players share the same hunger bar (/gamerule shareHunger)
  • Shared Saturation & Exhaustion: Hunger mechanics fully synchronized
  • Health Limiting: Cap shared health at 20 (/gamerule limitHealth)

Features I Added

  • Shared Status Effects (/gamerule shareStatusEffects)
  • Shared Experience (/gamerule shareExperience)
  • Shared Ender Pearls (/gamerule shareEnderPearls)
  • Shared Air/Oxygen (/gamerule shareAir) – Advanced underwater breathing mechanics
  • Shared Fire (/gamerule shareFire) – Fire damage and burning state synchronized
  • Shared Freeze (/gamerule shareFreeze) – Powder-snow freezing mirrors across the team
  • Countdown Timer System (/countdownstart, /countdownstop)
  • Real-time Damage Feed (sidebar scoreboard)
  • Death System with Statistics (team wipe mechanics)
  • Ender Dragon Victory Celebration (fireworks, music, effects)
  • Coordinate Sharing (/coords <label>)
  • World Reset Commands (/reset, automatic deletion)
  • Auto World Preservation (victory worlds saved as victory_{timestamp})
  • Run Leaderboard & History (/leaderboard, /history) with persistent storage in config/sharedhealth_runs.json

Detailed Feature Descriptions

🔄 Additional Sharing Options

  • Shared Status Effects (/gamerule shareStatusEffects)

    • All players receive eligible potion effects together
    • Synchronized duration and amplifier
  • Shared Experience (/gamerule shareExperience)

    • XP orbs collected by one player benefit all
    • Shared XP levels and points
  • Shared Ender Pearls (/gamerule shareEnderPearls)

    • Using an ender pearl teleports everyone to the throw location
    • Works across dimensions
  • Shared Air/Oxygen (/gamerule shareAir)

    • Shared bubble meter; drowning spreads to the team
  • Shared Fire (/gamerule shareFire)

    • Burn state mirrors across the group, but only natural ignitions deal damage
    • Water or rain extinguishes all players simultaneously
  • Shared Freeze (/gamerule shareFreeze)

    • Powder-snow freezing syncs visually while only natural targets take damage

🎮 Core Speedrun System

  • Countdown Timer (/countdownstart, /countdownstop)

    • Timer in the action bar with a 5s lobby that wipes inventories, tightens the border, freezes hunger/damage, and respawns everyone instantly
    • Launch cue (“Timer lööft”) plus goat horn; glowing reapplies every few seconds during the run
  • Damage Feed Sidebar – Rolling log of the last eight damage events (auto expires, reset with /resetscoreboard)

  • Death System Overhaul – Shared-health wipes trigger only during active runs, broadcast a summary, log the attempt, and delete the world 30 seconds later

🐉 Ender Dragon Victory Celebration

(Only triggers if countdown was active)

  • Ender Dragon victory event with cool effects and automatic player protection
  • World is preserved as victory_{timestamp} and the run is logged for the leaderboard

📝 Utility Commands

  • /coords <label> – Share coordinates + dimension tag to all players
  • /reset – Immediate world deletion and server shutdown (no confirmation)
  • /resetscoreboard – Clear damage feed sidebar
  • /leaderboard – Show top 5 recorded runs (victories first, faster runs first)
  • /history – Show your last 5 runs (victory/failure, time, MVP/cause)

🧾 Run Tracking & MVP

  • Runs (victory or failure) are saved to config/sharedhealth_runs.json
  • Each entry stores:
    • Victory status
    • Duration
    • Participants list
    • MVP (player with highest damage + kills score)
    • Failure cause (first death message) when applicable
    • Timestamp

🔧 Technical Improvements

  • Tab list names update across dimensions
  • Proper shutdown manager with world cleanup
  • Countdown state tightly controlled to avoid exploits
  • Lobby boundaries animate from radius 16 → 100 → 1,000,000 during start

⚠️ IMPORTANT WARNINGS

  1. This mod WILL DELETE YOUR WORLD when:

    • Any player dies during an active countdown (30 seconds later)
    • Someone runs /reset
    • (Safe) Deaths outside countdown do not delete the world
  2. Victory worlds are preserved as victory_{timestamp} folders

    • Clean them up periodically if storage matters
  3. /reset is unprotected

    • Any player can run it and nuke the world immediately
    • Designed for private friend groups, not public servers

Installation

  1. Requires Fabric Loader 0.17.2+
  2. Requires Fabric API
  3. Requires Cardinal Components API
  4. Built for Minecraft 1.21.4

Note: Mod is built for server-side use. Clients do not need the mod installed.

Recommended Companion Mod

Use SharedInv to share inventories for a fully synchronized experience.


Configuration

Everything is controlled via gamerules and commands – no manual config required (other than the automatically generated run history file).


License

Original SharedHealth mod by Neddslayer (GPL-3.0); this fork inherits the same license.

About

Competitive speedrun mod with shared health/hunger, countdown timers, and epic dragon victory celebrations.

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