Skip to content

Transport message compression support #7

Description

@japsuu

Transport should support optional compression.
Compression needs to be able to be enabled per-message. This could be implemented as a message header that determines the content type.

This allows the game server to first send server and protocol settings to clients uncompressed, and compress all further messages.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions