Repository files navigation

* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

About

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

About

Fork of Python VLC bindings

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

About

Fork of Python VLC bindings

Resources

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Watchers

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

About

Fork of Python VLC bindings

Resources

Stars

0 stars

Watchers

1 watching

Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser
General Public License 2.1 or later. The module generator itself is
licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python
library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them. - Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).

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